Nodes/Mecha Merge Node Pack/Ties Sum Extended
ComfyUI Node

Ties Sum Extended

A ComfyUI node in mecha with 10 inputs and 1 output.

By ljleb·Created 2 years ago·Updated 9 days ago· 101
Ties Sum Extended
  • models (delta)
  • apply_median (False)
  • apply_stock (False)
  • cos_eps (1e-06)
  • eps (1e-06)
  • ftol (1e-20)
  • k (0.2)
  • maxiter (100)
  • vote_sgn (False)
  • recipe
merge_checkpointingfalse
Categorymecha

Inputs (10)

NameTypeDefaultDescription
models (delta)optMECHA_RECIPE_LIST
apply_median (False)optMECHA_RECIPEfalse
apply_stock (False)optMECHA_RECIPEfalse
cos_eps (1e-06)optMECHA_RECIPE0.000001
eps (1e-06)optMECHA_RECIPE0.000001
ftol (1e-20)optMECHA_RECIPE1e-20
k (0.2)optMECHA_RECIPE0.2
maxiter (100)optMECHA_RECIPE100
vote_sgn (False)optMECHA_RECIPEfalse
merge_checkpointingoptBOOLEANfalseSpeeds up an entire branch of a merge graph that does not change often in exchange of memory. - true: store the first output of this recipe node on cpu memory in fp16. On subsequent workflow executions, as long as the inputs do not change, the cached keys are returned after being cast to the original device and dtype. - false: do not store the output. The recipe and its inputs will re-execute on subsequent workflow executions. Note that the memory used to checkpoint the output is distinct from the cache feature. In general, you probably want to either use this *or* a cache unit, but not both at the same time because the memory adds up. The difference between merge checkpointing and cache is that merge checkpointing completely re-merges from scratch if any input changes. Merge checkpointing is also generally much faster than cache in the fast path.

Outputs (1)

NameTypeDescription
recipeMECHA_RECIPE