ComfyUI Node
TS LTX HDR Decode
The single final decode. With HDR on it runs in float32 and turns the ACEScct working signal back into scene-linear light; with HDR off it is an ordinary decode and the HDR output is blocked.
TS LTX HDR Decode
- samples
- config
- sdr_vae
- hdr_vae
- preview_sdr
- hdr_linear
- info
◄tiledtrue►
◄tile_size512►
◄overlap64►
◄temporal_size128►
◄temporal_overlap32►
CategoryTS/Video/HDR
Inputs (9)
| Name | Type | Default | Description |
|---|---|---|---|
| samples | LATENT | The one latent chosen before decoding. | |
| config | TS_LTX_HDR_CONFIG | Settings node. | |
| tiled | BOOLEAN | true | Decode in tiles. Keeps long clips inside VRAM. |
| tile_size | INT | 51264–4096 | Tile side in pixels. |
| overlap | INT | 640–4096 | Overlap between tiles, to hide the seams. |
| temporal_size | INT | 1288–4096 | How many frames are decoded at a time. |
| temporal_overlap | INT | 324–4096 | How many frames overlap between those groups. |
| sdr_vaeopt | VAE | The VAE the rest of the graph already uses. Needed only when HDR is off. | |
| hdr_vaeopt | VAE | The float32 VAE from TS LTX HDR VAE. Needed only when HDR is on, and not loaded at all when it is off. |
Outputs (3)
| Name | Type | Description |
|---|---|---|
| preview_sdr | IMAGE | Tone-mapped for looking at. Send this to the video saver. |
| hdr_linear | TS_LTX_HDR_IMAGE | Scene-linear Rec.709 float32 master, highlights above 1.0 intact. Blocked entirely while HDR is off. |
| info | STRING | What came out, and what looks wrong. |