Nodes/ComfyUI-SplatKit/Plot Camera - Compute Geometry (internal)
ComfyUI Node

Plot Camera - Compute Geometry (internal)

A ComfyUI node in SplatKit/internal with 5 inputs and 2 outputs.

By mickmumpitz·Created 19 days ago·Updated a day ago· 0
Plot Camera - Compute Geometry (internal)
  • panorama
  • moge_model
  • panorama
  • status
ref_namedefault
point_budget4000
moge_ckpt
CategorySplatKit/internal

Inputs (5)

NameTypeDefaultDescription
panoramaIMAGE
ref_nameSTRINGdefaultReference id. The editor loads 'default' automatically; use distinct names if you juggle multiple scenes.
point_budgetINT4000500–40000Max points drawn in the editor. Higher = denser backdrop but heavier canvas; 4000 is plenty for placement.
moge_ckptoptCOMBOMoGe checkpoint from ComfyUI/models/MoGe. 'auto (download)' fetches 'Ruicheng/moge-vitl' into that folder on first use (~1.2GB). Drop your own model.pt in models/MoGe to pick it here, or wire a MoGe Model Loader node into 'moge_model'.
moge_modeloptMOGE_MODELOptional: a pre-loaded MoGe model from the MoGe Model Loader node. Overrides moge_ckpt; load once and reuse across nodes.

Outputs (2)

NameTypeDescription
panoramaIMAGE
statusSTRING