Nodes/ComfyUI-SkinToken/SkinToken Rig
ComfyUI Node

SkinToken Rig

Runs SkinTokens rigging on a TRIMESH input and exports the result through bpy or headless Blender.

By Rizzlord·Created 4 months ago·Updated about a month ago· 40
SkinToken Rig
  • trimesh
  • trimesh
  • rigged_path
  • asset
  • backend
ckpt_nameexperiments/articulation_xl_quantization_256_token_4/grpo_1400.ckpt
deviceauto
save_filetrue
filename_prefix3D/SkinToken_
file_formatglb
use_transferfalse
use_postprocessfalse
group_per_vertex4
bottom_center_originfalse
smooth_angle55
skeleton_templateKeep model names
top_k5
top_p0.95
temperature1.0
repetition_penalty2.0
num_beams10
Category3D/SkinToken

Inputs (17)

NameTypeDefaultDescription
trimeshTRIMESH
ckpt_nameCOMBOexperiments/articulation_xl_quantization_256_token_4/grpo_1400.ckpt1 options: experiments/articulation_xl_quantization_256_token_4/grpo_1400.ckpt
deviceCOMBOauto2 options: auto, cuda
save_fileBOOLEANtrue
filename_prefixSTRING3D/SkinToken_
file_formatCOMBOglb2 options: glb, fbx
use_transferBOOLEANfalse
use_postprocessBOOLEANfalse
group_per_vertexINT41–32
bottom_center_originBOOLEANfalse
smooth_angleFLOAT550–180
skeleton_templateCOMBOKeep model names3 options: Keep model names, Mixamo, Unreal Engine 5
top_kINT51–200
top_pFLOAT0.950.1–1
temperatureFLOAT1.00.1–2
repetition_penaltyFLOAT2.00.5–3
num_beamsINT101–20

Outputs (4)

NameTypeDescription
trimeshTRIMESH
rigged_pathSTRING
assetSKINTOKEN_ASSET
backendSTRING