Nodes/SF ComfyUI Nodes/SF WaveSpeed Meshy 7.1 Image to 3D
ComfyUI Node

SF WaveSpeed Meshy 7.1 Image to 3D

Image-to-3D with Meshy 7.1 through WaveSpeed. Smart topology or low-poly meshes, and optional auto-rigging and animation for humanoid characters.

By Stillfront·Created 4 months ago·Updated a day ago· 2
SF WaveSpeed Meshy 7.1 Image to 3D
  • client
  • image
  • texture_image
  • GLB
  • rigged
  • walking
  • running
  • animation
  • model_file
  • model_url
◄model_typestandard►
◄topologytriangle►
◄target_polycount30000►
◄should_texturetrue►
◄enable_pbrtrue►
◄pose_modenone►
◄enable_riggingfalse►
◄enable_animationfalse►
◄texture_prompt►
◄geometry_resolutionstandard►
◄symmetry_modeauto►
◄should_remeshtrue►
◄rigging_height_meters1.70►
◄animation_action_id92►
◄seed0►
◄timeout_seconds1200►
CategoryStillfront/WaveSpeed

Inputs (19)

NameTypeDefaultDescription
clientWAVESPEED_AI_API_CLIENT—
imageIMAGEReference image. Only the first frame of a batch is used.
model_typeCOMBOstandardsmart-topology: clean, artist-style edge flow. lowpoly: stylised low-poly.
topologyCOMBOtriangle2 options: triangle, quad
target_polycountINT30000100–300000Target polygon count.
should_textureBOOLEANtrueOff gives an untextured mesh for $0.96 instead of $1.44.
enable_pbrBOOLEANtrueMetallic, roughness and normal maps.
pose_modeCOMBOnoneForce a humanoid pose. Leave 'none' for props.
enable_riggingBOOLEANfalseAuto-rig a humanoid character (+$0.24). Also returns walk and run cycles.
enable_animationBOOLEANfalseApply the animation preset below (+$0.144). Needs rigging.
texture_promptSTRINGOptional texture description, up to 600 characters.
geometry_resolutionCOMBOstandardStandard model type only. 2k +$0.24, 4k +$0.48.
symmetry_modeCOMBOauto3 options: auto, on, off
should_remeshBOOLEANtrueRemesh for cleaner topology.
rigging_height_metersFLOAT1.700.1–20Approximate character height, used for rigging.
animation_action_idINT920–696Meshy animation preset id (0-696).
seedINT00–2147483647Not sent to WaveSpeed. Change it to force a re-run.
timeout_secondsINT120060–3600—
texture_imageoptIMAGEOptional image to guide the texture.

Outputs (7)

NameTypeDescription
GLBFILE_3D_GLBThe generated model.
riggedFILE_3D_GLBRigged character, when rigging is on.
walkingFILE_3D_GLBWalk cycle, when rigging is on.
runningFILE_3D_GLBRun cycle, when rigging is on.
animationFILE_3D_GLBThe animation preset, when animation is on.
model_fileSTRINGAbsolute path of the model in output/3d.
model_urlSTRINGWaveSpeed CDN link to the model.