Recraft Style - Logo Raster
The logo style node that refuses to say 'none'
- recraft_style
If you've ever tried to generate a logo with a generic image model, you know the pain: the model happily renders "a logo" as an illegible mess of swooshes. Recraft's answer is a dedicated logo style family, and this node is the access point - it emits a RECRAFT_V3_STYLE object carrying the logo_raster style plus one of five substyles, ready to plug into the recraft_style input of any Recraft V3 generation node.
The interesting quirk: this is the one Recraft style node without a "None" option. Every other style node lets you pick "None" and use the bare style family. Logo Raster forces a choice, because a bare logo style without a treatment isn't a thing - you're always picking one of five emblem treatments:
- emblem_graffiti - street-art lettering energy
- emblem_pop_art - bold, comic-influenced marks
- emblem_punk - aggressive, grungy
- emblem_stamp - that ink-stamp / rubber-stamp look
- emblem_vintage - retro badge styling
How to use it
Wire the output into recraft_style on a V3 Text to Image (or Image to Image / Replace Background) node and prompt for your logo. The name says "raster," which is the honest label: this produces a pixel image, not a vector. If you need an actual SVG mark, that's the vector side of the family - RecraftTextToVectorNode with its vector-illustration substyles, or RecraftVectorizeImageNode to trace an existing raster into SVG.
The node itself makes no API call; it just packages the choice, so there's no cost until you connect it to a generation node and run.
Gotchas
- Logos are still logos. The style family improves the odds dramatically, but a strong, short prompt with clear text (if you need text at all) matters just as much. Ask for a wordmark and the model still may fumble the spelling - expect to iterate.
- Substyle dominates. These are heavy treatments.
emblem_punkwill not quietly sit behind your design; it is the design. Match the substyle to the brand before you tune anything else. - Raster by design. For an actual scalable logo you'll likely want the vector route; this node is for the raster preview, mockups, or when pixel output is all you need.
Ships with ComfyUI core, nothing to install, no model files. It's a one-wire utility node with a very specific job, and for logo work it's the right job.
Inputs (1)
| Name | Type | Default | Description |
|---|---|---|---|
| substyle | COMBO | 5 options: emblem_graffiti, emblem_pop_art, emblem_punk, emblem_stamp, emblem_vintage |
Outputs (1)
| Name | Type | Description |
|---|---|---|
| recraft_style | RECRAFT_V3_STYLE | — |