ComfyUI Node
✨ Ray's VFX: CRT
Image-space CRT display effect. Simulates phosphor mask (aperture / shadow / slot), scanline beam, halation + bloom, NTSC chroma bleed, barrel curvature, vignette, and reflection gloss. Presets cover classic Trinitron / PVM monitors plus consoles (Super Famicom, PS1, PS2, DS, GBA, PSP…). Tweak intensity, scanline_strength, and mask_strength to scale the effect over the preset baseline.
✨ Ray's VFX: CRT
- image
- image
◄presettrinitron_aperture►
◄curvaturetrue►
◄intensity1.00►
◄scanline_strength1.00►
◄mask_strength1.00►
Category👑 Ray/✨ VFX
Inputs (6)
| Name | Type | Default | Description |
|---|---|---|---|
| image | IMAGE | Source frame(s). BHWC accepted. | |
| preset | COMBO | trinitron_aperture | SOTA-inspired CRT preset — monitor or console model. |
| curvature | BOOLEAN | true | Barrel-warp the image (out-of-bounds becomes bezel). |
| intensity | FLOAT | 1.000–1 | Master mix vs untouched input. |
| scanline_strength | FLOAT | 1.000–2 | Scales preset scan-line depth. |
| mask_strength | FLOAT | 1.000–2 | Scales preset phosphor-mask depth. |
Outputs (1)
| Name | Type | Description |
|---|---|---|
| image | IMAGE | Filtered image with the CRT effect applied. |