Nodes/Ray's Orenchi/✨ Ray's VFX: CRT
ComfyUI Node

✨ Ray's VFX: CRT

Image-space CRT display effect. Simulates phosphor mask (aperture / shadow / slot), scanline beam, halation + bloom, NTSC chroma bleed, barrel curvature, vignette, and reflection gloss. Presets cover classic Trinitron / PVM monitors plus consoles (Super Famicom, PS1, PS2, DS, GBA, PSP…). Tweak intensity, scanline_strength, and mask_strength to scale the effect over the preset baseline.

By MutantSparrow·Created 4 months ago·Updated 3 days ago· 1
✨ Ray's VFX: CRT
  • image
  • image
◄presettrinitron_aperture►
◄curvaturetrue►
◄intensity1.00►
◄scanline_strength1.00►
◄mask_strength1.00►
Category👑 Ray/✨ VFX

Inputs (6)

NameTypeDefaultDescription
imageIMAGESource frame(s). BHWC accepted.
presetCOMBOtrinitron_apertureSOTA-inspired CRT preset — monitor or console model.
curvatureBOOLEANtrueBarrel-warp the image (out-of-bounds becomes bezel).
intensityFLOAT1.000–1Master mix vs untouched input.
scanline_strengthFLOAT1.000–2Scales preset scan-line depth.
mask_strengthFLOAT1.000–2Scales preset phosphor-mask depth.

Outputs (1)

NameTypeDescription
imageIMAGEFiltered image with the CRT effect applied.