ComfyUI Node
Skin Realism (De-Plastic)
De-plastic AI-rendered skin: synthesized pores, grain, waxy-highlight compression, and subtle color mottling, applied only to smooth skin-colored regions (or a wired-in mask). Emits the treated mask.
Skin Realism (De-Plastic)
- image
- mask
- image
- treated_mask
◄strength0.50►
◄texture_scale1.00►
◄pores0.50►
◄grain0.25►
◄sheen_reduction0.30►
◄mottling0.20►
◄detect_skintrue►
◄seed0►
Categoryimage/postprocessing
Inputs (10)
| Name | Type | Default | Description |
|---|---|---|---|
| image | IMAGE | — | |
| strength | FLOAT | 0.500–1 | Master intensity. Scales every effect below. 0 = pass-through. |
| texture_scale | FLOAT | 1.000.25–4 | Pore/mottle size multiplier. ~1.0 suits a face occupying most of a ~1024px frame; increase for close-ups, decrease for small faces. |
| pores | FLOAT | 0.500–1 | Micro-texture (band-passed, midtone-weighted). Auto-attenuated where the image already has texture. |
| grain | FLOAT | 0.250–1 | Fine luminance grain over the whole treated region. |
| sheen_reduction | FLOAT | 0.300–1 | Soft compression of skin highlights - kills the waxy specular look. |
| mottling | FLOAT | 0.200–1 | Low-frequency color variation (subsurface redness patches). |
| detect_skin | BOOLEAN | true | ON: auto-detect skin-colored regions (approximate; color-based). OFF: treat the whole frame. Ignored when a mask is wired in. |
| seed | INT | 00–18446744073709550000 | Texture pattern seed. Same seed = identical texture. |
| maskopt | MASK | — |
Outputs (2)
| Name | Type | Description |
|---|---|---|
| image | IMAGE | — |
| treated_mask | MASK | — |