ComfyUI Node: Q Preset GLB Material Modifier
Run ComfyUI workflows without the setup
No installs, no CUDA version roulette, no GPU sitting idle on your bill. Bring a workflow and run it in the browser.
Category
3d/q_material
Inputs
glb_path STRING
texture_image IMAGE
preset
- Spaceship Metal
- Brushed Steel
- Chrome Hull
- Chrome Hull Lite
- Titanium
- Combat Metal
- Alien Tech
output_suffix STRING
emissive_mode
- No Emissive
- With Emissive
- Both Versions
absolute_min_brightness INT
render BOOLEAN
normal_mode_1
- No Normal Map
- Use Input Texture
- AutoGen Subtle
- AutoGen Normal
- AutoGen Enhanced
- AutoGen Dramatic
- AutoGen Smooth
normal_mode_2
- Disable
- No Normal Map
- Use Input Texture
- AutoGen Subtle
- AutoGen Normal
- AutoGen Enhanced
- AutoGen Dramatic
- AutoGen Smooth
normal_algorithm
- Sobel Filter
- Simple Gradient
normal_scale
- 1x (Original)
- 2x (Half Size)
- 4x (Quarter Size)
normal_compression BOOLEAN
normal_texture IMAGE
Outputs
STRING
IMAGE
IMAGE
Extension: Q GLB Material Modifier
Enhance GLB 3D models with realistic materials, smart emissive elements, and procedural normal maps
Authored by angree
Looking for a different node?
More nodes in Q GLB Material Modifier
Run ComfyUI workflows without the setup
No installs, no CUDA version roulette, no GPU sitting idle on your bill. Bring a workflow and run it in the browser.