A node for applying pixel art effects to an image. This is very customizable, with multiple controls like number of colors to use, dither mode, dither matrix size, palette mode, matrix threshold and expanding to negative values too. If you provide a palette it expects each pixel to be a unique color so say 4x1 or 2x2 are fine.
scale = what to divide the image size by, higher values means bigger pixels
num_colors = how many colors the palette should have, some palette modes may not use exactly the number if its really high
saturation = pre add more saturation to the image before making the palette
dither = dither mode for quantization
matrix_size = size of the bayer matrix for dithering
palette_mode = mode for creating the palette of the image
dither_strength = how much dither to apply
matrix_expand_negative = expand the matrix_threshold into the negative space, good for higher num_colors
floyd_dither_serpentine = serpentine the dither or not
floyd_dither_threshold_jitter = jitter the dither or not
palette_filepath = path to any .ase, .aco or .act swatch file to use as the palette
By TrophiHunter·Created about a year ago·Updated about a year ago· 4