ComfyUI Node
PSN Sticky GPU Residency
ComfyUI node that computes a sticky GPU residency policy for model weight tensors. Pure logic only; no torch or GPU access.
PSN Sticky GPU Residency
- new_device_map
- offloaded
- kept
- reason
◄stickytrue►
◄priority5►
◄weight_map{}►
CategoryParametric/System
Inputs (3)
| Name | Type | Default | Description |
|---|---|---|---|
| sticky | BOOLEAN | true | Sticky. Default True. |
| priority | INT | 50–10 | Priority. From 0 to 10. Default 5. |
| weight_map | STRING | {} | JSON object mapping tensor names to device strings (cpu, cuda:0, etc.) |
Outputs (4)
| Name | Type | Description |
|---|---|---|
| new_device_map | STRING | — |
| offloaded | STRING | — |
| kept | STRING | — |
| reason | STRING | — |