ComfyUI Node
PSN Point Cloud To Mesh
Builds a triangle mesh from a point cloud by convex hull, open3d ball pivoting, or the raw 3D Delaunay triangulation. It does not do Poisson or alpha-shape surface reconstruction.
PSN Point Cloud To Mesh
- POINT_CLOUD
- COLORS
- MESH
◄METHOD▾►
CategoryParametric/3D
Inputs (3)
| Name | Type | Default | Description |
|---|---|---|---|
| POINT_CLOUD | TENSOR | Point cloud. | |
| COLORS | TENSOR | Colors. | |
| METHOD | COMBO | Method. One of 3 choices. |
Outputs (1)
| Name | Type | Description |
|---|---|---|
| MESH | TRIMESH | — |