Nodes/Parametric Studio/PSN Point Cloud To Mesh
ComfyUI Node

PSN Point Cloud To Mesh

Builds a triangle mesh from a point cloud by convex hull, open3d ball pivoting, or the raw 3D Delaunay triangulation. It does not do Poisson or alpha-shape surface reconstruction.

By parametricparadigm·Created 4 days ago·Updated about 3 hours ago· 1
PSN Point Cloud To Mesh
  • POINT_CLOUD
  • COLORS
  • MESH
◄METHOD▾►
CategoryParametric/3D

Inputs (3)

NameTypeDefaultDescription
POINT_CLOUDTENSORPoint cloud.
COLORSTENSORColors.
METHODCOMBOMethod. One of 3 choices.

Outputs (1)

NameTypeDescription
MESHTRIMESH—