ComfyUI Node
PBR Pipeline Adjuster
A ComfyUI node in Texture Alchemist/Pipeline with 13 inputs and 1 output.
PBR Pipeline Adjuster
- pbr_pipe
- pbr_pipe
◄ao_strength_albedo1.00►
◄ao_strength_roughness0.00►
◄roughness_strength1.00►
◄invert_roughnessfalse►
◄metallic_strength1.00►
◄invert_metallicfalse►
◄normal_strength1.00►
◄invert_normal_greenfalse►
◄invert_transparencyfalse►
◄embed_transparencyfalse►
◄albedo_dimmer0.00►
◄albedo_saturation1.00►
CategoryTexture Alchemist/Pipeline
Inputs (13)
| Name | Type | Default | Description |
|---|---|---|---|
| pbr_pipe | PBR_PIPE | — | |
| ao_strength_albedo | FLOAT | 1.000–2 | Multiply AO over albedo (darkens occluded areas) |
| ao_strength_roughness | FLOAT | 0.000–2 | Multiply AO over roughness (occluded areas become rougher) |
| roughness_strength | FLOAT | 1.000–3 | Brightness multiplier for roughness |
| invert_roughness | BOOLEAN | false | Invert roughness map (rough becomes smooth) |
| metallic_strength | FLOAT | 1.000–3 | Brightness multiplier for metallic |
| invert_metallic | BOOLEAN | false | Invert metallic map |
| normal_strength | FLOAT | 1.000–2 | Normal map intensity (1.0=original, 0.0=flat, 2.0=exaggerated) |
| invert_normal_green | BOOLEAN | false | Flip green channel (OpenGL vs DirectX) |
| invert_transparency | BOOLEAN | false | Invert transparency map |
| embed_transparency | BOOLEAN | false | Embed transparency map into albedo's alpha channel |
| albedo_dimmer | FLOAT | 0.000–1 | Darken albedo (0.0=no change, 1.0=black) |
| albedo_saturation | FLOAT | 1.000–3 | Albedo color saturation (1.0=original, 0.0=grayscale, >1.0=vibrant) |
Outputs (1)
| Name | Type | Description |
|---|---|---|
| pbr_pipe | PBR_PIPE | — |