ComfyUI Node: Normal Map Relighter (IBL + PBR)

Authored by amtarr

Created

Updated

54 stars

Run ComfyUI workflows without the setup

No installs, no CUDA version roulette, no GPU sitting idle on your bill. Bring a workflow and run it in the browser.

Category

Texture Alchemist/Lighting

Inputs

diffuse_image IMAGE
normal_map IMAGE
environment_map IMAGE
environment_rotation FLOAT
diffuse_intensity FLOAT
specular_intensity FLOAT
ambient_light FLOAT
roughness_multiplier FLOAT
roughness_affects_diffuse FLOAT
diffuse_contrast FLOAT
use_colored_diffuse BOOLEAN
diffuse_quality
  • Flat Ambient (No Direction)
  • Pure Matte (No Environment)
  • Soft (Heavy Blur)
  • Detailed (Light Blur)
  • Hybrid (Lambert + Env Colors)
  • True Hemisphere Sampling
normal_format
  • OpenGL
  • DirectX
roughness_map IMAGE
metallic_map IMAGE
irradiance_map IMAGE

Outputs

IMAGE

IMAGE

IMAGE

IMAGE

IMAGE

Extension: ComfyUI-TextureAlchemy

Complete workflow suite for ComfyUI that transforms images into PBR material sets ready for game engines and 3D software.

Authored by amtarr

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Run ComfyUI workflows without the setup

No installs, no CUDA version roulette, no GPU sitting idle on your bill. Bring a workflow and run it in the browser.

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