ComfyUI Node
Normal Map Relighter
A ComfyUI node in Texture Alchemist/Lighting with 8 inputs and 2 outputs.
Normal Map Relighter
- image
- normal_map
- relit_image
- lighting_mask
◄light_x0.00►
◄light_y0.00►
◄light_z1.00►
◄light_intensity1.0►
◄ambient_light0.20►
◄normal_formatOpenGL►
CategoryTexture Alchemist/Lighting
Inputs (8)
| Name | Type | Default | Description |
|---|---|---|---|
| image | IMAGE | — | |
| normal_map | IMAGE | — | |
| light_x | FLOAT | 0.00-1–1 | Light direction X component |
| light_y | FLOAT | 0.00-1–1 | Light direction Y component |
| light_z | FLOAT | 1.00-1–1 | Light direction Z component (pointing toward camera) |
| light_intensity | FLOAT | 1.00–10 | Light intensity multiplier |
| ambient_light | FLOAT | 0.200–1 | Ambient light level (minimum brightness) |
| normal_format | COMBO | OpenGL | Normal map format (affects Y channel) |
Outputs (2)
| Name | Type | Description |
|---|---|---|
| relit_image | IMAGE | — |
| lighting_mask | IMAGE | — |