Nodes/ComfyUI-MoonNodes/πŸŒ— Moon Anima Regional Patcher
ComfyUI Node

πŸŒ— Moon Anima Regional Patcher

A ComfyUI node in MoonNodes with 10 inputs and 3 outputs.

By m0rtus59Β·Created 3 months agoΒ·Updated about 20 hours agoΒ· 8
πŸŒ— Moon Anima Regional Patcher
  • model
  • mask_list
  • positive_list
  • negative_list
  • patched_model
  • POSITIVE
  • NEGATIVE
β—„start_percent0.00β–Ί
β—„end_percent1.00β–Ί
β—„base_strength0.80β–Ί
β—„cross_mask_strength1.00β–Ί
β—„self_mask_strength0.00β–Ί
β—„base_ratio0.00β–Ί
CategoryMoonNodes

Inputs (10)

NameTypeDefaultDescription
modelMODELThe Anima diffusion model to patch with regional conditioning.
mask_listMASKList of spatial masks corresponding to regional prompt zones (Zone 0, Zone 1, ...).
positive_listCONDITIONINGList of positive conditionings: prompt 0 is base/global, prompts 1..N correspond to regions 0..N-1.
negative_listCONDITIONINGNegative conditioning applied across the generation.
start_percentFLOAT0.000–1Sampling percentage (0.0–1.0) when regional conditioning starts being applied.
end_percentFLOAT1.000–1Sampling percentage (0.0–1.0) when regional conditioning stops being applied.
base_strengthFLOAT0.800–1How much the global base prompt affects regional zones. Higher values blend more shared style/lighting into regions; lower values isolate the regional prompt.
cross_mask_strengthFLOAT1.000–1Cross-attention isolation between distinct regions (Zone A vs Zone B). 1.0 blocks bleed-through; lower values allow soft cross-regional influence.
self_mask_strengthFLOAT0.000–1Spatial self-attention isolation between regions. 0.0 maintains global scene coherence (shared lighting, perspective); higher values isolate spatial patches.
base_ratioFLOAT0.000–1Direct blend ratio with the un-partitioned base generation. 0.0 is pure regional output. Values > 0 blend in the global base image (runs the model twice per step).

Outputs (3)

NameTypeDescription
patched_modelMODELβ€”
POSITIVECONDITIONINGβ€”
NEGATIVECONDITIONINGβ€”