ComfyUI Node Runs on cloud
Render MoGe Geometry
Render a depth map or normal map from geometry data
Render MoGe Geometry
- moge_geometry
- IMAGE
◄outputdepth►
Categoryimage/geometry estimation
Inputs (2)
| Name | Type | Default | Description |
|---|---|---|---|
| moge_geometry | MOGE_GEOMETRY | — | |
| output | COMBO | depth | DirectX vs OpenGL controls the normal-map green-channel convention. DirectX: green = -Y down (Unreal). OpenGL: green = +Y up (Blender, Substance, Unity, glTF). |
Outputs (1)
| Name | Type | Description |
|---|---|---|
| IMAGE | IMAGE | — |