ComfyUI Node
Match Mode Switch
3-way image switch: route Compose + Match, Color Match, or a pass-through (Disabled) input to the output. Only the selected branch is evaluated, so unused branches don't waste compute.
Match Mode Switch
- passthrough
- color_match
- compose_match
- image
◄match_modeCompose + Match►
CategoryMickmumpitz/Image
Inputs (4)
| Name | Type | Default | Description |
|---|---|---|---|
| match_mode | COMBO | Compose + Match | Selects how the generated VFX is processed before output (only the selected branch runs): - Disabled (pass-through): outputs the generated video unchanged. - Color Match: only works from the second iteration on; matches the video based on the first generation. - Compose + Match: composites the VFX based on the mask and matches its grading to the plate (heavier). |
| passthroughopt | IMAGE | Disabled branch: wire the generated video here to output it unchanged. | |
| color_matchopt | IMAGE | Color Match branch: the color-matched video (matched to the first generation; from the 2nd iteration on). | |
| compose_matchopt | IMAGE | Compose + Match branch: output of the Compose + Match node (composites the VFX and grades it to the plate). |
Outputs (1)
| Name | Type | Description |
|---|---|---|
| image | IMAGE | — |