Nodes/Mickmumpitz-Nodes/Match Mode Switch
ComfyUI Node

Match Mode Switch

3-way image switch: route Compose + Match, Color Match, or a pass-through (Disabled) input to the output. Only the selected branch is evaluated, so unused branches don't waste compute.

By mickmumpitz·Created 7 months ago·Updated 22 days ago· 32
Match Mode Switch
  • passthrough
  • color_match
  • compose_match
  • image
match_modeCompose + Match
CategoryMickmumpitz/Image

Inputs (4)

NameTypeDefaultDescription
match_modeCOMBOCompose + MatchSelects how the generated VFX is processed before output (only the selected branch runs): - Disabled (pass-through): outputs the generated video unchanged. - Color Match: only works from the second iteration on; matches the video based on the first generation. - Compose + Match: composites the VFX based on the mask and matches its grading to the plate (heavier).
passthroughoptIMAGEDisabled branch: wire the generated video here to output it unchanged.
color_matchoptIMAGEColor Match branch: the color-matched video (matched to the first generation; from the 2nd iteration on).
compose_matchoptIMAGECompose + Match branch: output of the Compose + Match node (composites the VFX and grades it to the plate).

Outputs (1)

NameTypeDescription
imageIMAGE