ComfyUI Node: Mask to Audio Mask (ACE 1.5) ⚡🅡🅞🅣🅘
Run ComfyUI workflows without the setup
No installs, no CUDA version roulette, no GPU sitting idle on your bill. Bring a workflow and run it in the browser.
Category
conditioning/audio
Inputs
audio_latents LATENT
spatial_mask MASK
frame_summary
- average
- max
- min
- center_pixel
Outputs
MASK
Extension: RyanOnTheInside
Custom nodes introducing particle simulations, optical flow, audio manipulation & reactivity, and temporal masks
Authored by ryanontheinside
Looking for a different node?
More nodes in RyanOnTheInside
- ACE-Step 1.5 Denoising Trajectory EQ (Experimental) ⚡🅡🅞🅣🅘
- ACE-Step 1.5 Keystone Config (Experimental) ⚡🅡🅞🅣🅘
- ACE-Step 1.5 Latent Channel EQ (Experimental) ⚡🅡🅞🅣🅘
- ACE-Step 1.5 Denoising Trajectory Aggregator (Experimental) ⚡🅡🅞🅣🅘
- ACE-Step 1.5 Cover Guider ⚡🅡🅞🅣🅘
- ACE-Step 1.5 Edit Guider (Extend/Repaint) ⚡🅡🅞🅣🅘
- ACE-Step 1.5 Extract Guider ⚡🅡🅞🅣🅘
- ACE-Step 1.5 Lego Guider ⚡🅡🅞🅣🅘
- ACE-Step 1.5 Semantic Extractor ⚡🅡🅞🅣🅘
- ACE-Step 1.5 Semantic Hints Blend ⚡🅡🅞🅣🅘
- ACE-Step 1.5 Silence Latent ⚡🅡🅞🅣🅘
- ACE-Step 1.5 Task Text Encode ⚡🅡🅞🅣🅘
Other conditioning/audio nodes
- Audio Latent Info ⚡🅡🅞🅣🅘
- Audio Mask Analyzer ⚡🅡🅞🅣🅘
- Audio Region Mask (ACE 1.0) ⚡🅡🅞🅣🅘
- Audio Region Mask (ACE 1.5) ⚡🅡🅞🅣🅘
- Audio Temporal Mask (ACE 1.0) ⚡🅡🅞🅣🅘
- Audio Temporal Mask (ACE 1.5) ⚡🅡🅞🅣🅘
- Mask to Audio Mask (ACE 1.0) ⚡🅡🅞🅣🅘
Run ComfyUI workflows without the setup
No installs, no CUDA version roulette, no GPU sitting idle on your bill. Bring a workflow and run it in the browser.