Nodes/comfy_Pond_Nodes/🐳遮罩百分比羽化
ComfyUI Node

🐳遮罩百分比羽化

Mask feathering that scales with resolution instead of guessing pixels

By Pondowner857·Created about a year ago·Updated 21 days ago· 45
🐳遮罩百分比羽化
  • mask
  • MASK
羽化百分比5.0
保持锐利边缘

Most mask feather tools ask you for a radius in pixels, and then you get to rediscover why that's painful the first time you upscale: the same mask at 2048px needs a much bigger radius than it did at 512px, and your perfectly-soft edge suddenly looks like a hard cut. 🐳遮罩百分比羽化 (Mask Feather Percentage) sidesteps all of it by taking the radius as a percentage of the mask's smaller dimension. The feather is proportional, so it survives resolution changes without retuning.

You want this anywhere a hard mask edge will betray you - inpainting, compositing, edge-blending a subject into a background, or feeding a mask into ControlNet where a smooth transition gives the sampler room to work. It's one of those small nodes you don't miss until you've had to re-tune a pixel radius for the sixth time.

How it works

The node reads the mask, takes the smaller of its height and width as the reference dimension, and computes radius = dimension × percentage / 100. Then it feathers along the mask's boundary. The 保持锐利边缘 (keep sharp edges) toggle picks between two very different methods:

  • 是 (yes) - distance-transform feathering. The interior of the white region stays fully solid, and only a band along the boundary ramps from 1 to 0 over the feather radius. This gives you a soft outer edge while the heart of the mask stays rock-solid - ideal when you want the region itself intact.
  • 否 (no) - a plain Gaussian blur on a binary mask. Softer overall, but it also shrinks the effective region as it blurs, and corners round off.

For inpainting, "keep sharp edges = 是" is usually the better default: the middle stays protected and only the rim fades.

Inputs and output

  • mask - the MASK.
  • 羽化百分比 (feather percentage) - 0.1 to 100, default 5. At 5% of the smaller dimension, a 1024px mask feathers ~51px. Start there and adjust.
  • 保持锐利边缘 (keep sharp edges) - 是 / 否, default 否.

Output: the feathered MASK, ready to feed an inpaint node, a detailer, or a compositor.

One note: the node's mask normalization only takes the first frame of a multi-frame mask batch, so it's a single-mask tool - feed it one mask at a time. It also depends on scipy for the distance transform, so make sure that made it in from the pack's requirements.

Install

Standard Pond Nodes install:

ComfyUI Manager → search "Pond Nodes" (comfy_Pond_Nodes)

or:

cd ComfyUI/custom_nodes
git clone https://github.com/Pondowner857/comfy_Pond_Nodes
cd comfy_Pond_Nodes
pip install -r requirements.txt

Restart after. Torch, numpy, and scipy cover it; no models. Pack footnote: the README flags a console-spam conflict with comfyui_HiDream-Sampler.

Category🐳Pond/遮罩

Inputs (3)

NameTypeDefaultDescription
maskMASK
羽化百分比FLOAT5.00.1–100
保持锐利边缘COMBO2 options: 是, 否

Outputs (1)

NameTypeDescription
MASKMASK