Load Image In Seq
Re-run every old PNG in a folder without retyping a single prompt
- IMAGE
- MASK
- FILE_NAME
- MODEL
- CLIP
- VAE
- POSITIVE
- NEGATIVE
- SEED
- STEPS
- CFG
- SAMPLER_NAME
- SCHEDULER
- DENOISE
ComfyUI's built-in Load Image node is a one-shot: pick a file, get pixels, and if you want to reproduce how that image was made, you're retyping the prompt, seed, sampler and everything else from the PNG info tab by hand. That's the chore this node quietly deletes. Point Load Image In Seq at a folder and it hands you the image plus the exact generation settings ComfyUI baked into the file, as ready-to-wire outputs. Nothing to retype.
What it's actually for
It's a small, single-purpose utility from an indie node author (shinich39), built for the "review my own output folder and re-run or fix things" workflow. Every PNG ComfyUI writes carries its generation data embedded in the file's metadata. This node reads that data back out - checkpoint, prompt, seed, steps, cfg, sampler, scheduler, denoise - and splits it into typed outputs. Point it at a folder of past gens and you've effectively reconstructed the original workflow from the files themselves: no separate checkpoint loader, no CLIP Text Encode, just this node feeding a KSampler.
How it works
Mechanically it's Load Image with a metadata parser bolted on. ComfyUI stores the generation graph as a text chunk inside the PNG it saves. The node reads that chunk, pulls out the checkpoint name, and hands it to ComfyUI's internal loader - that's how a single node can emit MODEL, CLIP and VAE alongside IMAGE. Everything else in the output list comes straight from the saved KSampler's values.
The README's usage line tells you the intended loop: "Inpaint > Arrow Right > Inpaint…" With focus on the node, arrow keys move the index, a preview shows the current file, and you can paint a quick inpaint mask on it before advancing. It's a poor man's batch editor for a folder of renders - and given that mask-based inpainting still wins whenever you need bit-identical unmasked pixels, that preview-inpaint step is the genuinely useful half.
Inputs and outputs that matter
Three inputs are worth touching:
- dir_path - the folder to scan. Default is
./ComfyUI/input, a relative path that only resolves if your working directory is the ComfyUI root. Use an absolute path. - index - which file to load, 0-based. Arrow keys move it when the node has focus (added in 1.0.4).
- mode -
fixed(stay put) vsincrement. Increment is the sleeper feature: every Queue Prompt advances to the next file, so queue repeatedly or enable Auto Queue and you get a folder-wide batch loop for free.
Everything else is an optional override - filename pins a single file; positive, negative, seed, steps, cfg, sampler_name, scheduler, denoise let you replace what was read from the PNG instead of blindly replaying it.
Outputs: IMAGE and MASK wire into a sampler or an inpaint workflow, FILE_NAME tells you which file you're on, and the metadata block (MODEL / CLIP / VAE plus POSITIVE / NEGATIVE / SEED / STEPS / CFG / SAMPLER_NAME / SCHEDULER / DENOISE) plugs straight into a KSampler. A full re-run graph is literally this node → KSampler → VAE Decode → Save Image.
Install
No model downloads, no heavy pip dependencies - it's a plain Python node. Either:
- ComfyUI Manager → Install Custom Nodes → search comfyui-load-image-in-seq → install → restart, or
- manually:
cd ComfyUI/custom_nodes
git clone https://github.com/shinich39/comfyui-load-image-in-seq
then restart ComfyUI and grab it from Add Node > image > Load Image In Seq.
Where people get burned
The big trap, spelled out in the README: it only parses PNGs generated by ComfyUI (or a compatible writer - v1.0.3 adds files saved by the author's Model DB node). A1111 PNGs, exports, screenshots, JPEGs, WebPs - forget it. The file may preview fine, but the prompt and model outputs come back empty and your "re-run" silently falls back to defaults. Don't point it at a mixed folder and expect every file to reproduce.
Second gotcha is the relative default dir_path. Launch ComfyUI from any other working directory and ./ComfyUI/input points nowhere - set the full path and confirm files show up before you blame the node.
Verdict
It won't be in every workflow, and it shouldn't be - it's a utility for a specific habit (hoarding and re-running your own output). But if you keep a folder of past gens and periodically re-render or fix a handful, it turns a five-minute copy-paste ritual into a two-click loop. For that niche, nothing in the stock node set comes close.
Inputs (13)
| Name | Type | Default | Description |
|---|---|---|---|
| dir_path | STRING | ./ComfyUI/input | — |
| mode | COMBO | 2 options: fixed, increment | |
| index | INT | 0 | — |
| filenameopt | STRING | — | |
| ckpt_nameopt | COMBO | 0 options: | |
| positiveopt | STRING | — | |
| negativeopt | STRING | — | |
| seedopt | INT | 00–18446744073709550000 | — |
| stepsopt | INT | 201–10000 | — |
| cfgopt | FLOAT | 8.000–100 | — |
| sampler_nameopt | COMBO | 34 options: euler, euler_cfg_pp, euler_ancestral, euler_ancestral_cfg_pp, heun, heunpp2, +28 | |
| scheduleropt | COMBO | 9 options: normal, karras, exponential, sgm_uniform, simple, ddim_uniform, +3 | |
| denoiseopt | FLOAT | 1.000–1 | — |
Outputs (14)
| Name | Type | Description |
|---|---|---|
| IMAGE | IMAGE | — |
| MASK | MASK | — |
| FILE_NAME | STRING | — |
| MODEL | MODEL | — |
| CLIP | CLIP | — |
| VAE | VAE | — |
| POSITIVE | STRING | — |
| NEGATIVE | STRING | — |
| SEED | INT | — |
| STEPS | INT | — |
| CFG | FLOAT | — |
| SAMPLER_NAME | STRING | — |
| SCHEDULER | STRING | — |
| DENOISE | FLOAT | — |