ComfyUI Node: LatentWalkConditional

Authored by rnbwdsh

Created

Updated

21 stars

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Category

latentWalk

Inputs

start CONDITIONING
end CONDITIONING
steps INT
factor FLOAT
blend
  • add
  • multiply
  • divide
  • subtract
  • screen
  • difference
  • exclusion
  • hard_light
  • linear_dodge
  • lerp
  • slerp
  • overlay
  • soft_light
  • random
travel
  • linear
  • circle
  • quadratic
  • cubic
  • quartic
  • geometric
  • hinge
  • norm
reflect BOOLEAN

Outputs

CONDITIONING

Extension: Latent Walk

Latent space walks for latents, conditionals and noise

Authored by rnbwdsh

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