ComfyUI Node: LatentWalkConditional
Category
latentWalk
Inputs
start CONDITIONING
end CONDITIONING
steps INT
factor FLOAT
blend
- add
- multiply
- divide
- subtract
- screen
- difference
- exclusion
- hard_light
- linear_dodge
- lerp
- slerp
- overlay
- soft_light
- random
travel
- linear
- circle
- quadratic
- cubic
- quartic
- geometric
- hinge
- norm
reflect BOOLEAN
Outputs
CONDITIONING
Extension: Latent Walk
Latent space walks for latents, conditionals and noise
Authored by rnbwdsh
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