Nodes/lf-nodes/Apply Texture to GLB
ComfyUI Node

Apply Texture to GLB

A ComfyUI node in ✨ LF Nodes/IO Operations with 3 inputs and 1 output.

By lucafoscili·Created 2 years ago·Updated 2 days ago· 36
Apply Texture to GLB
  • texture
  • glb
◄source_glb►
◄material_index0►
Category✨ LF Nodes/IO Operations

Inputs (3)

NameTypeDefaultDescription
source_glbSTRINGExisting absolute GLB filepath or Comfy input filename. Read only; no source copies.
textureIMAGEExactly one RGB/RGBA texture. Preserves supplied alpha and material alpha mode.
material_indexINT0Replace only this material base-color map; shared maps on other materials stay unchanged.

Outputs (1)

NameTypeDescription
glbFILE_3D_GLBIn-memory GLB with the selected base-color texture; geometry, UVs, skins and animations retained.