ComfyUI Node
Apply Texture to GLB
A ComfyUI node in ✨ LF Nodes/IO Operations with 3 inputs and 1 output.
Apply Texture to GLB
- texture
- glb
◄source_glb►
◄material_index0►
Category✨ LF Nodes/IO Operations
Inputs (3)
| Name | Type | Default | Description |
|---|---|---|---|
| source_glb | STRING | Existing absolute GLB filepath or Comfy input filename. Read only; no source copies. | |
| texture | IMAGE | Exactly one RGB/RGBA texture. Preserves supplied alpha and material alpha mode. | |
| material_index | INT | 0 | Replace only this material base-color map; shared maps on other materials stay unchanged. |
Outputs (1)
| Name | Type | Description |
|---|---|---|
| glb | FILE_3D_GLB | In-memory GLB with the selected base-color texture; geometry, UVs, skins and animations retained. |