Nodes/Kinburg-Nodes/Morpheus Dream Board πŸŒ™
ComfyUI Node

Morpheus Dream Board πŸŒ™

Turns a Local LLM Chat conversation into a Morpheus storyboard: the pictures you pick become shot boundaries and the messages between them become each shot's direction. Feeds Morpheus Storyboard πŸŒ™.

By KinburgΒ·Created 2 months agoΒ·Updated 3 days agoΒ· 1
Morpheus Dream Board πŸŒ™
    • shots
    • keyframes
    • beats
    • durations
    • links
    • shot_count
    • report
    β—„board_stateβ–Ί
    CategoryKinburg-Nodes/Bestiary/Morpheus

    Inputs (1)

    NameTypeDefaultDescription
    board_stateSTRINGThe snapshot of the conversation and what you picked from it, managed by the board. You don't edit this directly.

    Outputs (7)

    NameTypeDescription
    shotsKINBURG_MORPHEUS_SHOTThe whole storyboard as one chain β€” wire it into Storyboard's 'shots' and leave its keyframes / durations / links / shot_count alone. Each shot carries its own keyframes, length, link mode and direction, and an EMPTY prompt, which is what tells Storyboard to write it. One wire instead of four lists that only line up by position. Route 'beats' into a Show Text as well if you want to read or hand-edit the directions β€” Storyboard's 'beats' input overrides what is in the chain, line by line.
    keyframesIMAGEThe picked pictures in conversation order β€” wire into Storyboard's 'keyframes'. They are consumed there as shot boundaries, which is exactly the order they are in here. None when you picked no pictures, which Storyboard reads as a text-only chain.
    beatsSTRINGOne line per shot, in Storyboard's 'beats' format. Route it through a 'Show Text' node first if you want to read or hand-edit it before it is written up.
    durationsSTRINGPer-shot seconds for Storyboard's 'durations'.
    linksSTRINGPer-shot link mode for Storyboard's 'links' β€” what a shot with no start keyframe does: 'continue' inherits the previous shot's last frame, 'cut' starts fresh from text.
    shot_countINTHow many shots the board came to β€” wire into Storyboard's 'shot_count' so the text-only shots at the end are written too (its own default would stop at the keyframes).
    reportSTRINGThe shot table: which pictures bound each shot, how many messages went in, and anything that was dropped or cropped.