IndexTTS2 Advanced
Same TTS as Simple, with the sampling knobs pulled out — for when default output isn't good enough
- audio
- emotion_audio
- emotion_vector
- AUDIO
- STRING
IndexTTS2 Advanced is what you reach for when Simple gets you 90% of the way and the last 10% is a word spoken wrong, a flat delivery, or a voice you need to reproduce identically across a batch. It's the same voice-cloning engine under the hood - same reference clip, same text, same emotion inputs - but it exposes the sampling and decoding controls that Simple hides. Think of it as Simple with the hood open.
How it works
The pipeline is identical to IndexTTS2 Simple: reference audio to a temp WAV, the vendored upstream IndexTTS2 inference (GPT-style autoregressive codec, BigVGAN vocoder, CAMPPlus speaker embedding), 22.05kHz mono out. The difference is that this node forwards about a dozen decoding parameters straight into the model's generation call. Nothing here is a fake slider - these are real knobs on the underlying sampler.
The inputs that matter
The three required inputs are the same as Simple: audio, text, and emotion_control_weight. The optional list is long, but you can ignore most of it. The few a beginner actually sets:
- seed - default -1 means random; set a number and you can reproduce a take. This is the one I'd touch first.
- speech_speed - 0 to 4, default 1. The model's pacing was a common complaint, and this is the direct fix.
- temperature / top_p / top_k - the classic sampling trio (0.8 / 0.8 / 30 by default). Lower temperature for steadier, more predictable reads; nudge it up if the voice sounds robotic.
- do_sample - sampling on (default) vs. greedy decoding. Turn it off with a fixed seed and you get the most deterministic output the model can manage.
Everything else is legitimately advanced: num_beams (beam search width, default 3), repetition_penalty (and yes, the default of 10 is as high as it looks - it's the upstream default, leave it), length_penalty, interval_silence_ms (pause length between text segments), max_text_tokens_per_segment (how the text gets chunked), typical_sampling / typical_mass, max_mel_tokens, and use_random_style, which swaps in a random style instead of your reference. use_fp16 and output_gain behave exactly as in Simple.
Outputs
Same as Simple: AUDIO and a status STRING. The string reports model precision, emotion source, and applied gain, and it's worth a read when a take comes out weird - it'll tell you which path the node actually took.
Install and troubleshooting
Installing is identical to Simple (same pack, same heavy requirements.txt, same checkpoints/ model folder). For issues, the Simple article's list applies here too, plus two Advanced-specific habits: change one knob at a time, because these interact in non-obvious ways, and keep FP16 off - the same artifact problems testers found on Simple show up here. If a line comes out wrong, don't brute-force the sampler; rewrite the text first. A missing apostrophe or an awkward phrase causes more weirdness than any of these sliders will fix.
Inputs (22)
| Name | Type | Default | Description |
|---|---|---|---|
| audio | AUDIO | — | |
| text | STRING | — | |
| emotion_control_weight | FLOAT | 1.000–1 | — |
| emotion_audioopt | AUDIO | — | |
| emotion_vectoropt | EMOTION_VECTOR | — | |
| use_random_styleopt | BOOLEAN | false | — |
| interval_silence_msopt | INT | 2000–12000 | — |
| max_text_tokens_per_segmentopt | INT | 1200–2048 | — |
| seedopt | INT | -1-1–2147483647 | — |
| do_sampleopt | BOOLEAN | true | — |
| temperatureopt | FLOAT | 0.800–5 | — |
| top_popt | FLOAT | 0.800–1 | — |
| top_kopt | INT | 300–2048 | — |
| repetition_penaltyopt | FLOAT | 10.00–50 | — |
| length_penaltyopt | FLOAT | 0.0-10–50 | — |
| num_beamsopt | INT | 31–10 | — |
| max_mel_tokensopt | INT | 15000–8192 | — |
| typical_samplingopt | BOOLEAN | false | — |
| typical_massopt | FLOAT | 0.900–2000 | — |
| speech_speedopt | FLOAT | 1.000–4 | — |
| use_fp16opt | BOOLEAN | false | — |
| output_gainopt | FLOAT | 1.000–4 | — |
Outputs (2)
| Name | Type | Description |
|---|---|---|
| AUDIO | AUDIO | — |
| STRING | STRING | — |