Nodes/ComfyUI_MiraSubPack/Tiled Image KSampler with Tagger
ComfyUI Node

Tiled Image KSampler with Tagger

Perform tiled image sampling with dynamic tagger-based prompts for each tile.

By mirabarukaso·Created 8 months ago·Updated 2 months ago· 0
Tiled Image KSampler with Tagger
  • model
  • clip
  • tiled_samples
  • clip_negative
  • ref_latents
  • tiled_latents
common_positive
common_negativebad quality, worst quality, worst detail, sketch
tagger_text
seed0
steps16
cfg7.0
sampler_nameeuler_ancestral
schedulerbeta
denoise0.35
modeNormal
noise_boost0.00
noise_injection_methodadaptive
CategoryMira/SubPack/Image Tiled Upscaler

Inputs (17)

NameTypeDefaultDescription
modelMODEL
clipCLIP
tiled_samplesLATENTTiled latents input from VAE.
common_positiveSTRINGCommon positive prompt for all tiles.
common_negativeSTRINGbad quality, worst quality, worst detail, sketchCommon negative prompt for all tiles.
tagger_textSTRINGTagger output text mapping for tiles, one line per tile.
seedINT00–18446744073709550000
stepsINT161–100
cfgFLOAT7.00–32
sampler_nameCOMBOeuler_ancestral44 options: euler, euler_cfg_pp, euler_ancestral, euler_ancestral_cfg_pp, heun, heunpp2, +38
schedulerCOMBObeta9 options: simple, sgm_uniform, karras, exponential, ddim_uniform, beta, +3
denoiseFLOAT0.350–1
modeCOMBONormalNormal: ignore ref_latents and noise boost. (SDXL/Z Image) Reference: use ref_latents with optional noise boost. (Flux.2)
noise_boostFLOAT0.000–1Extra noise injected into ref_latents before conditioning to encourage detail generation. Perturbs the reference that guides generation, effective even at denoise=1.0. 0.0 = no boost (original behavior), 0.1~0.3 = subtle detail enhancement, 0.3~0.6 = moderate (recommended for upscale with ref_latents), 0.6~1.0 = aggressive (more creative, may deviate from original). Only effective when ref_latents is connected.
noise_injection_methodCOMBOadaptiveNoise injection method: uniform: Standard Gaussian noise, uniform across all regions. high_frequency: Emphasizes high-frequency detail noise, better for textures. adaptive: Adds more noise to flat/blurry regions, less to detailed areas.
clip_negativeoptCLIP
ref_latentsoptLATENT

Outputs (1)

NameTypeDescription
tiled_latentsLATENT