Nodes/IAMCCS-nodes/IAMCCS NextFrameBuilder
ComfyUI Node

IAMCCS NextFrameBuilder

A storyboard node that secretly runs a whole Qwen Image Edit chain

By IAMCCS·Created 11 months ago·Updated a day ago· 113
IAMCCS NextFrameBuilder
    • next_frame
    • storyboard_json
    • generated_filename
    • cine_linx
    source_image
    prompt_textNext Scene: The camera moves slightly forward to a medium shot as the same character completes the next clear action beat. Preserve the exact identity, face, hairstyle, wardrobe, body proportions, location geometry, color palette, lighting direction and cinematic style of Image 1. Maintain spatial continuity and realistic atmospheric depth.
    negative_prompt
    storyboard_json{}
    session_idstoryboard
    run_tokenready
    model_loaderGGUF
    gguf_modelqwen-image-edit-2511-Q4_0.gguf
    native_modelqwen_image_edit_2511_bf16.safetensors
    clip_modelqwen_2.5_vl_7b_fp8_scaled.safetensors
    vae_modelqwen_image_vae.safetensors
    lightning_loraQwen_2511\Qwen-Image-Edit-2511-Lightning-4steps-V1.0-bf16.safetensors
    lightning_strength1.00
    next_scene_loranext-scene_lora-v2-3000.safetensors
    next_scene_strength0.80
    light_loraqwen2511_Add_light_and_shadow.safetensors
    light_strength0.80
    width1920
    height1088
    seed473146755093516
    seed_moderandomize
    steps4
    cfg1.00
    sampler_nameeuler
    schedulersimple
    denoise1.00
    shift3.10
    cfg_norm_strength1.00
    reference_methodindex_timestep_zero
    conditioning_megapixels3.00
    decode_tile_size512
    inject_slot_seconds5.00
    reference_image_2
    reference_image_3

    IAMCCS_NextFrameBuilder looks like a single node with a big pile of widgets. It isn't. At execution time it expands into an entire Qwen Image Edit 2511 sampling chain - model loader, three LoRA applications, conditioning, KSampler, tiled decode - running behind a storyboard-friendly face. That's the trick, and it's worth knowing before you judge it by its intimidating input list: the node is a workflow wrapper, the author's words, "a professional next-scene storyboard UI backed by a dynamic Qwen graph."

    What does that get you? A storyboard loop that actually works. You give it a source image (the current scene), describe the next scene, and it generates a frame that continues the scene - preserving identity, wardrobe, lighting, location geometry - then hands you a committed image you can feed straight back in as the source for the scene after. Two previews, next-scene generation, commit-and-reuse. No re-wiring a dozen nodes between every shot.

    Mechanically it builds the chain with ComfyUI's graph-builder API rather than hard-coding node calls, which is why it can offer both a GGUF and a native-UNET backend from one dropdown. The chain it assembles is exactly the Qwen Image Edit reference stack: either UnetLoaderGGUF (default model qwen-image-edit-2511-Q4_0.gguf) or UNETLoader with the bf16 safetensors; then up to three LoRAs applied model-only - the Lightning 4-step LoRA (default strength 1.0), a next-scene_lora-v2-3000 continuation LoRA (0.8), and a Qwen 2511 light-and-shadow LoRA (0.8). From there it's ModelSamplingAuraFlow with the shift you set (3.1 default), a CFGNorm wrapper, TextEncodeQwenImageEditPlus for positive and negative with your reference images scaled to conditioning_megapixels, a FluxKontextMultiReferenceLatentMethod choosing your reference_method, and a KSampler running the defaults you see on the node - 4 steps at CFG 1.0, euler/simple, full denoise. Decode is tiled (VAEDecodeTiled, default 512px tiles) precisely because the default output is 1920×1088 and nobody wants that in one unfragmented decode. The output frame is committed through the companion IAMCCS_NextFrameCommitPreview machinery, which is what turns it into a reusable file.

    The inputs that actually matter

    • source_image - a file that must already exist in ComfyUI's input folder. The node validates this up front and refuses to run with a clear message otherwise.
    • prompt_text - pre-filled with a strong continuity prompt ("Next Scene: The camera moves slightly forward to a medium shot… Preserve the exact identity, face, hairstyle, wardrobe, body proportions, location geometry…"). Keep its structure; that's what holds character across shots.
    • run_token - the manual "force rerun" switch. Bump it to regenerate.
    • model_loader + the model filename widgets - GGUF or native backend, and which files to use. The defaults point at specific filenames; your first task is making sure those exact files exist in your models folders (diffusion_models, clip, vae, loras).
    • width/height, seed/seed_mode, steps, cfg, sampler_name/scheduler/denoise - the sampling knobs, with defaults tuned to the Lightning LoRA's 4-step fast path.
    • Optional reference_image_2 / reference_image_3 for multi-frame conditioning.

    Outputs: next_frame (IMAGE), storyboard_json (the running board), generated_filename (the committed file - feed this back as the next source_image), and cine_linx (for the bridge into video).

    The honest take

    This is the highest-convenience node in the pack, and also the most demanding on your model collection: Qwen Image Edit 2511 is a 20B-class model, so you'll want the Q4 GGUF or a fat GPU, plus the Qwen CLIP and VAE and three specific LoRAs. The reference workflow names exact files like next-scene_lora-v2-3000.safetensors that aren't in the repo - you source those yourself, and mismatched names fail loudly at validation, not silently. Where people get burned: forgetting source_image must already live in the input folder (a text path, not an image node output - this wrapper manages files, not tensors), and cranking steps/quality knobs without realizing the defaults are tuned for the 4-step Lightning path.

    Install

    The pack once:

    cd ComfyUI/custom_nodes
    git clone https://github.com/IAMCCS/IAMCCS-nodes
    

    or via ComfyUI Manager (search "IAMCCS"), then restart. Then chase the models: Qwen Image Edit 2511 (GGUF or native), the Qwen 2.5 VL CLIP, the Qwen image VAE, and the Lightning / next-scene / light-and-shadow LoRAs, plus ComfyUI-GGUF if you use the GGUF loader. The README's floor of a current ComfyUI, Python ≥ 3.12 and a recent PyTorch applies.

    CategoryIAMCCS/Storyboard

    Inputs (34)

    NameTypeDefaultDescription
    source_imageSTRING
    prompt_textSTRINGNext Scene: The camera moves slightly forward to a medium shot as the same character completes the next clear action beat. Preserve the exact identity, face, hairstyle, wardrobe, body proportions, location geometry, color palette, lighting direction and cinematic style of Image 1. Maintain spatial continuity and realistic atmospheric depth.
    negative_promptSTRING
    storyboard_jsonSTRING{}
    session_idSTRINGstoryboard
    run_tokenSTRINGready
    model_loaderCOMBOGGUF2 options: GGUF, Native UNET
    gguf_modelSTRINGqwen-image-edit-2511-Q4_0.gguf
    native_modelSTRINGqwen_image_edit_2511_bf16.safetensors
    clip_modelSTRINGqwen_2.5_vl_7b_fp8_scaled.safetensors
    vae_modelSTRINGqwen_image_vae.safetensors
    lightning_loraSTRINGQwen_2511\Qwen-Image-Edit-2511-Lightning-4steps-V1.0-bf16.safetensors
    lightning_strengthFLOAT1.00-2–2
    next_scene_loraSTRINGnext-scene_lora-v2-3000.safetensors
    next_scene_strengthFLOAT0.80-2–2
    light_loraSTRINGqwen2511_Add_light_and_shadow.safetensors
    light_strengthFLOAT0.80-2–2
    widthINT1920256–4096
    heightINT1088256–4096
    seedINT4731467550935160–18446744073709550000
    seed_modeCOMBOrandomize3 options: randomize, fixed, increment
    stepsINT41–100
    cfgFLOAT1.000–30
    sampler_nameCOMBOeuler44 options: euler, euler_cfg_pp, euler_ancestral, euler_ancestral_cfg_pp, heun, heunpp2, +38
    schedulerCOMBOsimple9 options: simple, sgm_uniform, karras, exponential, ddim_uniform, beta, +3
    denoiseFLOAT1.000–1
    shiftFLOAT3.100–20
    cfg_norm_strengthFLOAT1.000–10
    reference_methodCOMBOindex_timestep_zero4 options: index_timestep_zero, offset, index, uxo/uno
    conditioning_megapixelsFLOAT3.000.25–16
    decode_tile_sizeINT512128–2048
    inject_slot_secondsFLOAT5.000.25–60
    reference_image_2optSTRING
    reference_image_3optSTRING

    Outputs (4)

    NameTypeDescription
    next_frameIMAGE
    storyboard_jsonSTRING
    generated_filenameSTRING
    cine_linxIAMCCS_SUPERNODE_LINX