ComfyUI Node
Hunyuan 3D 2.1 Mesh Generator from Folder
Process all pictures from a folder
Hunyuan 3D 2.1 Mesh Generator from Folder
- input_folder
- output_folder
- processed_input_images
- processed_output_meshes
◄input_folder—►
◄output_folder—►
◄vae_model_name▾►
◄dit_model_name▾►
◄steps50►
◄guidance_scale5.0►
◄attention_modesdpa►
◄box_v1.010►
◄octree_resolution384►
◄num_chunks8000►
◄mc_level0.0000►
◄mc_algomc►
◄simplifytrue►
◄target_face_num200000►
◄seed—►
◄generate_random_seedtrue►
◄file_format▾►
◄remove_backgroundfalse►
◄skip_generated_meshtrue►
◄enable_flash_vdmtrue►
◄force_offloadfalse►
CategoryHunyuan3D21Wrapper
Inputs (21)
| Name | Type | Default | Description |
|---|---|---|---|
| input_folder | STRING | — | |
| output_folder | STRING | — | |
| vae_model_name | COMBO | These models are loaded from 'ComfyUI/models/vae' | |
| dit_model_name | COMBO | These models are loaded from the 'ComfyUI/models/diffusion_models' -folder | |
| steps | INT | 501–100 | Number of diffusion steps |
| guidance_scale | FLOAT | 5.01–30 | Guidance scale |
| attention_mode | COMBO | sdpa | 2 options: sdpa, sageattn |
| box_v | FLOAT | 1.010-10–10 | — |
| octree_resolution | INT | 3848–4096 | — |
| num_chunks | INT | 80001–10000000 | Number of chunks to process at once, higher values use more memory, but make the process faster |
| mc_level | FLOAT | 0.0000-1–1 | — |
| mc_algo | COMBO | mc | 2 options: mc, dmc |
| simplify | BOOLEAN | true | — |
| target_face_num | INT | 2000000–10000000 | — |
| seed | INT | — | |
| generate_random_seed | BOOLEAN | true | — |
| file_format | COMBO | 2 options: glb, obj | |
| remove_background | BOOLEAN | false | — |
| skip_generated_mesh | BOOLEAN | true | — |
| enable_flash_vdmopt | BOOLEAN | true | — |
| force_offloadopt | BOOLEAN | false | Offloads the model to the offload device once the process is done. |
Outputs (4)
| Name | Type | Description |
|---|---|---|
| input_folder | STRING | — |
| output_folder | STRING | — |
| processed_input_images | STRING | — |
| processed_output_meshes | STRING | — |