Nodes/h4_Live/h4 - Face Detailer
ComfyUI Node

h4 - Face Detailer

A ComfyUI node in h4/IdentityEngine with 17 inputs and 2 outputs.

By m3rr·Created 8 months ago·Updated 16 days ago· 1
h4 - Face Detailer
  • image
  • model
  • clip
  • vae
  • bbox_detector
  • detailed_image
  • face_crop
guide_size512
guide_size_fortrue
max_megapixels2.0
steps20
cfg8.00
denoise0.30
sampler_name
scheduler
positivedetailed face, high qualty, skin texture, pore details
negativeblur, smooth, cartoon, anime, lowres
feather_mask32
force_inpainttrue
Categoryh4/IdentityEngine

Inputs (17)

NameTypeDefaultDescription
imageIMAGEThe upscaled image to refine.
modelMODELThe Model/LoRA stack used to generate the details.
clipCLIPCLIP model for text guidance.
vaeVAEVAE for encoding/decoding the face crop.
guide_sizeINT512256–2048Resolution to process the face at. Higher = More detail but slower. 512-768 is sweet spot.
guide_size_forBOOLEANtrueReference size for the bounding box or the actual crop? usually BBox is safer.
max_megapixelsFLOAT2.00.5–16Safety limit for VRAM usage.
stepsINT201–100Sampler steps for the detail pass.
cfgFLOAT8.000–100Creativity scale.
denoiseFLOAT0.300.01–1How much to hallucinate? 0.30 adds texture without changing structure. Above 0.5 will change the face.
sampler_nameCOMBO44 options: euler, euler_cfg_pp, euler_ancestral, euler_ancestral_cfg_pp, heun, heunpp2, +38
schedulerCOMBO9 options: simple, sgm_uniform, karras, exponential, ddim_uniform, beta, +3
positiveSTRINGdetailed face, high qualty, skin texture, pore detailsPrompts to guide the detailing. Keep it simple.
negativeSTRINGblur, smooth, cartoon, anime, lowresWhat to avoid.
feather_maskINT320–256Softness of the paste edge in pixels.
force_inpaintBOOLEANtrueUse inpaint masking logic (better blending) vs simple overlay.
bbox_detectoroptBBOX_DETECTOROptional external detector (not used yet, internal detector is default).

Outputs (2)

NameTypeDescription
detailed_imageIMAGE
face_cropIMAGE