ComfyUI Node
H3 Beat Map
A ComfyUI node in H3 Planner with 10 inputs and 3 outputs.
H3 Beat Map
- project
- audio
- timeline
- cuts
- report
◄min_segment_seconds5.0►
◄max_segment_seconds10.0►
◄beats_per_bar4►
◄bars_per_clip0►
◄cut_on_dropstrue►
◄start_seconds0.0►
◄end_seconds0.0►
◄cover_whole_tracktrue►
CategoryH3 Planner
Inputs (10)
| Name | Type | Default | Description |
|---|---|---|---|
| project | H3_PROJECT | — | |
| audio | AUDIO | the full track, straight off the Cast Board's audio output | |
| min_segment_seconds | FLOAT | 5.00.5–30 | — |
| max_segment_seconds | FLOAT | 10.01–30 | a whole number of bars must fit between these. At 92 BPM a bar is 2.6s, so 5-10s allows 2 or 3 bars; a narrow window may allow none. |
| beats_per_bar | INT | 41–12 | 4 for almost everything. 3 for a waltz, 6 for some drill and trap. |
| bars_per_clip | INT | 00–16 | 0 = choose the grouping that best fits the length window. Set it to force 2-bar or 4-bar shots. |
| cut_on_drops | BOOLEAN | true | shorten the clip before a big energy rise so the next one starts exactly on it |
| start_seconds | FLOAT | 0.00–600 | skip an intro |
| end_seconds | FLOAT | 0.00–600 | 0 = to the end of the track |
| cover_whole_track | BOOLEAN | true | the first downbeat is rarely at 0.000. On = the lead-in before it and the tail after the last bar are covered too, so no second of the track goes unrendered and no shot is silently dropped. Off = start on the first downbeat and lose whatever comes before it. |
Outputs (3)
| Name | Type | Description |
|---|---|---|
| timeline | H3_TIMELINE | — |
| cuts | STRING | — |
| report | STRING | — |