ComfyUI Node
Remesh Blender
A ComfyUI node in geompack/remeshing with 6 inputs and 2 outputs.
Remesh Blender
- trimesh
- remeshed_mesh
- info
◄backend▾►
◄backend.voxel_size1.00►
◄backend.octree_depth6►
◄backend.scale0.90►
◄backend.sharpness1.0►
Categorygeompack/remeshing
Inputs (6)
| Name | Type | Default | Description |
|---|---|---|---|
| trimesh | TRIMESH | — | |
| backend | COMBO | Remeshing algorithm. voxel=watertight, smooth/sharp/blocks=modifier-based | |
| backend.voxel_sizeopt | FLOAT | 1.000.001–1 | Voxel size for Blender voxel remesh. Smaller = more detail, more faces. Output is always watertight. |
| backend.octree_depthopt | INT | 61–10 | Resolution of the remesh. Higher = more detail, more faces. |
| backend.scaleopt | FLOAT | 0.900–1 | Ratio of output size to input bounding box. |
| backend.sharpnessopt | FLOAT | 1.00–5 | Edge sharpness for Sharp mode. |
Outputs (2)
| Name | Type | Description |
|---|---|---|
| remeshed_mesh | TRIMESH | — |
| info | STRING | — |