Nodes/ComfyUI libigl/Reconstruct Poisson (backend)
ComfyUI Node

Reconstruct Poisson (backend)

A ComfyUI node in geompack/reconstruction with 5 inputs and 2 outputs.

By PozzettiAndrea·Created 9 months ago·Updated 27 days ago· 209
Reconstruct Poisson (backend)
  • points
  • reconstructed_mesh
  • info
poisson_depth8
poisson_scale1.1
estimate_normalstrue
normal_radius0.10
Categorygeompack/reconstruction

Inputs (5)

NameTypeDefaultDescription
pointsTRIMESH
poisson_depthINT81–12Octree depth for the Poisson solver. Higher values capture finer detail but use exponentially more memory and time. 6=coarse, 8=balanced, 10+=high detail.
poisson_scaleFLOAT1.11–2Scale factor for the reconstruction grid relative to the bounding box. Values >1.0 add padding to avoid boundary artifacts. 1.1 is usually sufficient.
estimate_normalsCOMBOtrueRe-estimate point normals using k-nearest neighbors. Poisson reconstruction requires oriented normals — enable this if the input has no normals or unreliable normals.
normal_radiusFLOAT0.100.001–10Search radius for normal estimation via k-nearest neighbors. Should be 2-3x the average point spacing. Only used when estimate_normals is true.

Outputs (2)

NameTypeDescription
reconstructed_meshTRIMESH
infoSTRING