ComfyUI Node
FlashVSR+ Tiled Options
A ComfyUI node in FlashVSR+ Tiled with 23 inputs and 1 output.
FlashVSR+ Tiled Options
- options
◄spatial_tilingfalse►
◄spatial_tile_height512►
◄spatial_tile_width512►
◄spatial_overlap128►
◄spatial_blend▾►
◄spatial_gaussian_sigma0.25►
◄temporal_compression▾►
◄temporal_merge▾►
◄temporal_gaussian_sigma1.00►
◄decode_every_frames112►
◄cache_offload_mode▾►
◄offload_original_cachefalse►
◄tiny_decoder_mode▾►
◄tiny_decoder_channels_lasttrue►
◄color_correctionfalse►
◄color_correction_levels5►
◄color_correction_chunk_size16►
◄ffn_chunk_tokens8192►
◄vae_tiledtrue►
◄vae_tile_height240►
◄vae_tile_width416►
◄vae_overlap120►
◄video_preset▾►
CategoryFlashVSR+ Tiled
Inputs (23)
| Name | Type | Default | Description |
|---|---|---|---|
| spatial_tiling | BOOLEAN | false | Run Frames or Tiny-decoder VIDEO inference on overlapping spatial tiles. VIDEO stores temporary float32 segments on disk. |
| spatial_tile_height | INT | 512256–8192 | Tile height in output pixels. |
| spatial_tile_width | INT | 5120–8192 | Tile width in output pixels. Set independently from height; 0 follows tile height for older workflows. |
| spatial_overlap | INT | 1280–4096 | Overlap in output pixels; step 8, less than half of both tile dimensions. Tile dimensions stay multiples of 128. |
| spatial_blend | COMBO | Choose how overlapping spatial tiles are feathered together. | |
| spatial_gaussian_sigma | FLOAT | 0.250.05–1 | Set the Gaussian falloff width for gaussian spatial blending. Lower values concentrate weight near tile centers. |
| temporal_compression | COMBO | Set effective temporal compression. Lower values process more repeated temporal samples and cost more; final frame count stays unchanged. | |
| temporal_merge | COMBO | For temporal compression 1 or 2, choose Gaussian averaging or the first decoded sample in each repeated group. | |
| temporal_gaussian_sigma | FLOAT | 1.000.01–10 | Set the Gaussian averaging width for temporally merged samples. |
| decode_every_frames | INT | 1120–16384 | Output video-frame interval for Tiny incremental decoding. Must be divisible by 4 × temporal_compression. 0=auto/full clip; spatial VIDEO tiling requires a positive interval. |
| cache_offload_mode | COMBO | Choose when to offload the DiT KV cache from GPU memory. Auto estimates memory and selects a best-effort policy. | |
| offload_original_cache | BOOLEAN | false | Also offload the original input cache. This can save VRAM at the cost of extra transfers. |
| tiny_decoder_mode | COMBO | Choose Tiny decoder execution mode. Auto selects a mode; serial uses less memory, parallel may be faster. | |
| tiny_decoder_channels_last | BOOLEAN | true | Use channels-last memory layout in the Tiny decoder where supported. |
| color_correction | BOOLEAN | false | Match output colors to the low-quality input reference. In spatial video tiling this is applied per tile. |
| color_correction_levels | INT | 51–8 | Set the number of color-correction pyramid levels. |
| color_correction_chunk_size | INT | 161–128 | Set the number of frames processed together during color correction. |
| ffn_chunk_tokens | INT | 81920–262144 | Limit feed-forward tokens per chunk to reduce peak VRAM. Zero disables chunking. |
| vae_tiled | BOOLEAN | true | Decode the Wan VAE in spatial tiles to reduce peak VRAM. |
| vae_tile_height | INT | 24032–2048 | VAE decoder tile height in output pixels (Wan VAE uses 8 latent cells per pixel block). |
| vae_tile_width | INT | 41632–2048 | VAE decoder tile width in output pixels (Wan VAE uses 8 latent cells per pixel block). |
| vae_overlap | INT | 1200–1024 | Set overlap between Wan VAE decoder tiles in output pixels. |
| video_preset | COMBO | Choose the H.264 encoding speed and compression trade-off for the saved video. |
Outputs (1)
| Name | Type | Description |
|---|---|---|
| options | FLASHVSR_PLUS_OPTIONS | — |