Nodes/Eric_Qwen_Edit_Experiments/Eric Qwen-Edit Component Loader
ComfyUI Node

Eric Qwen-Edit Component Loader

A ComfyUI node in Eric Qwen-Edit with 11 inputs and 1 output.

By EricRollei·Created 5 months ago·Updated 3 months ago· 19
Eric Qwen-Edit Component Loader
    • pipeline
    base_pipeline_pathH:\Training\Qwen-Image-Edit-2511
    transformer_path
    vae_path
    text_encoder_path
    precisionbf16
    devicecuda
    keep_in_vramtrue
    offload_vaefalse
    attention_slicingfalse
    sequential_offloadfalse
    vae_tile_blendcosine
    CategoryEric Qwen-Edit

    Inputs (11)

    NameTypeDefaultDescription
    base_pipeline_pathSTRINGH:\Training\Qwen-Image-Edit-2511Path to complete Qwen-Image-Edit model (provides config, scheduler, tokenizer, processor)
    transformer_pathoptSTRINGPath to custom/fine-tuned transformer. Can be a folder or single .safetensors file. Leave empty to use base.
    vae_pathoptSTRINGPath to custom VAE. Leave empty to use base.
    text_encoder_pathoptSTRINGPath to custom text encoder. Leave empty to use base.
    precisionoptCOMBObf16Model precision (bf16 recommended for RTX 40/50 series)
    deviceoptCOMBOcudaDevice to load model on
    keep_in_vramoptBOOLEANtrueKeep model in VRAM between runs (faster but uses memory)
    offload_vaeoptBOOLEANfalseMove VAE to CPU during transformer inference (saves ~2GB VRAM)
    attention_slicingoptBOOLEANfalseEnable attention slicing (reduces VRAM, slightly slower)
    sequential_offloadoptBOOLEANfalseAggressive CPU offloading - very slow but handles huge images
    vae_tile_blendoptCOMBOcosineTile-seam blending for tiled VAE decode/encode. • cosine — C¹-smooth blend (zero slope at tile edges), eliminates faint grid lines on smooth gradients. • linear — original diffusers behaviour. Slightly sharper at tile edges; may show faint seams at high resolutions.

    Outputs (1)

    NameTypeDescription
    pipelineQWEN_EDIT_PIPELINE