ComfyUI Node
Equirect → Domemaster (fulldome render)
A ComfyUI node in 360/dome with 10 inputs and 1 output.
Equirect → Domemaster (fulldome render)
- image
- domemaster
◄size2048►
◄fov_deg180►
◄dome_tilt0 (flat dome / video at center)►
◄yaw_deg0►
◄pitch_deg0►
◄roll_deg0►
◄interpbicubic►
◄input_hfov_deg360►
◄input_vfov_deg180►
Category360/dome
Inputs (10)
| Name | Type | Default | Description |
|---|---|---|---|
| image | IMAGE | — | |
| size | INT | 2048256–8192 | — |
| fov_deg | FLOAT | 18090–250 | Dome field of view. 180 = standard domemaster. |
| dome_tilt | COMBO | 0 (flat dome / video at center) | Physical tilt of the target venue. Pitches the aim up by the tilt so the source content lands at the tilted dome's sweet spot rather than straight overhead. |
| yaw_deg | FLOAT | 0-180–180 | — |
| pitch_deg | FLOAT | 0-90–90 | Manual aim offset, added to the tilt preset. 0 = dome centered on the source patch, 90 = centered on the zenith (camera-up domemaster). |
| roll_deg | FLOAT | 0-180–180 | Rotate the dome image about its center (which direction is 'front'/down-screen). |
| interp | COMBO | bicubic | 2 options: bilinear, bicubic |
| input_hfov_degopt | FLOAT | 36090–360 | — |
| input_vfov_degopt | FLOAT | 18090–180 | — |
Outputs (1)
| Name | Type | Description |
|---|---|---|
| domemaster | IMAGE | — |