ComfyUI Node
Dropout
A ComfyUI node in mecha with 7 inputs and 1 output.
Dropout
- deltas (delta)
- overlap (1.0)
- overlap_emphasis (0.0)
- probability (0.9)
- rescale (1.0)
- seed (None)
- recipe
◄merge_checkpointingfalse►
Categorymecha
Inputs (7)
| Name | Type | Default | Description |
|---|---|---|---|
| deltas (delta)opt | MECHA_RECIPE_LIST | — | |
| overlap (1.0)opt | MECHA_RECIPE | 1 | — |
| overlap_emphasis (0.0)opt | MECHA_RECIPE | 0 | — |
| probability (0.9)opt | MECHA_RECIPE | 0.9 | — |
| rescale (1.0)opt | MECHA_RECIPE | 1 | — |
| seed (None)opt | MECHA_RECIPE | — | |
| merge_checkpointingopt | BOOLEAN | false | Speeds up an entire branch of a merge graph that does not change often in exchange of memory. - true: store the first output of this recipe node on cpu memory in fp16. On subsequent workflow executions, as long as the inputs do not change, the cached keys are returned after being cast to the original device and dtype. - false: do not store the output. The recipe and its inputs will re-execute on subsequent workflow executions. Note that the memory used to checkpoint the output is distinct from the cache feature. In general, you probably want to either use this *or* a cache unit, but not both at the same time because the memory adds up. The difference between merge checkpointing and cache is that merge checkpointing completely re-merges from scratch if any input changes. Merge checkpointing is also generally much faster than cache in the fast path. |
Outputs (1)
| Name | Type | Description |
|---|---|---|
| recipe | MECHA_RECIPE | — |