Nodes/Difforum/Difforum · Storyboard
ComfyUI Node

Difforum · Storyboard

The whole clip warped by the camera, no diffusion - in about a second. Same engine as the Feedback Sampler with the sampler switched off, so what you see is exactly the motion the render will get: contact sheet, the frames themselves, the camera path from above, and a pacing verdict.

By chillithebillis·Created 3 months ago·Updated about 7 hours ago· 8
Difforum · Storyboard
  • init_image
  • direction
  • params
  • camera
  • depth
  • sheet
  • frames
  • camera_path
  • info
◄every_nth8►
◄columns6►
◄preview_scale0.50►
◄symmetrynone►
CategoryDifforum/2 · Direction

Inputs (9)

NameTypeDefaultDescription
init_imageIMAGEAny still: the camera move is played over it.
every_nthINT81–240One contact-sheet cell every N frames.
columnsINT61–16Cells per row on the contact sheet.
preview_scaleFLOAT0.500.1–1Working size vs. Setup. 0.5 = half size, much faster.
directionoptDIFFORUM_DIRECTIONThe Director's wire: camera, energy curve, scene prompts, keys and look in one cable.
paramsoptDIFFORUM_PARAMSFrom Setup: frame count, fps, width and height. Plug the same Setup everywhere.
cameraoptDIFFORUM_CAMERAA camera track from Camera (keys), Camera (expressions) or Camera Import. Overrides the Director's camera.
depthoptIMAGEA depth map (white = near), e.g. Depth Anything V2 on the first frame. Needed for real 3D parallax; without it 3D moves fall back to pseudo-3D.
symmetryoptCOMBOnonePreview an in-loop symmetry (kaleidoscope...) as the Feedback Sampler would apply it.

Outputs (4)

NameTypeDescription
sheetIMAGE—
framesIMAGE—
camera_pathIMAGE—
infoSTRING—