ComfyUI Node
Dazzle Command (DazzleNodes)
A ComfyUI node in DazzleNodes/Control with 4 inputs and 1 output.
Dazzle Command (DazzleNodes)
- signal
◄pause_seedone run then random►
◄pause_gateauto►
◄play_seedreuse last seed►
◄play_gatenever block►
CategoryDazzleNodes/Control
Inputs (4)
| Name | Type | Default | Description |
|---|---|---|---|
| pause_seed | COMBO | one run then random | Seed behavior when paused: one run then random: If a seed was entered (here or SmartResCalc), use it once then revert to random (default) new seed each run: Always generate fresh random, override widget reuse last seed: Use the seed from the previous execution keep widget value: Use SmartResCalc's current value persistently SmartResCalc decides: Don't interfere with seed behavior |
| pause_gate | COMBO | auto | Gate behavior when paused: auto: Smart block selection based on mask state always block: Block regardless of state block if empty mask: Block only when output mask is empty block if empty editor: Block only when user hasn't drawn |
| play_seed | COMBO | reuse last seed | Seed behavior when playing: reuse last seed: Use the seed from the previous execution (default) one run then random: If a seed was entered, use it once then random new seed each run: Always generate fresh random keep widget value: Use SmartResCalc's current value persistently SmartResCalc decides: Don't interfere with seed behavior |
| play_gate | COMBO | never block | Gate behavior when playing: never block: Never block -- let execution continue (default) auto: Smart selection based on mask state |
Outputs (1)
| Name | Type | Description |
|---|---|---|
| signal | DAZZLE_SIGNAL | — |