Nodes/ComfyUI/Convert DA3 Geometry to Mesh
ComfyUI Node Runs on cloud

Convert DA3 Geometry to Mesh

Convert a depth map into a triangulated 3D mesh.

By Comfy-Org·Created 4 years ago·Updated 20 days ago· 121,575
Convert DA3 Geometry to Mesh
  • da3_geometry
  • MESH
batch_index0
decimation1
discontinuity_threshold0.04
confidence_threshold0.10
use_sky_masktrue
texturetrue
Categoryimage/geometry estimation

Inputs (7)

NameTypeDefaultDescription
da3_geometryDA3_GEOMETRY
batch_indexINT00–4096Which image of a batch to convert. Per-image vertex counts differ so batches cannot be stacked.
decimationINT11–8Vertex stride. 1 = full resolution, 2 = half, etc.
discontinuity_thresholdFLOAT0.040–1Drop triangles whose 3x3 depth span exceeds this fraction. 0 = off.
confidence_thresholdFLOAT0.100–1Exclude pixels whose per-image normalised confidence is below this value (0 = keep all, 1 = keep only the single most confident pixel). Used when the geometry has a confidence map (Small/Base models).
use_sky_maskBOOLEANtrueExclude sky-probability pixels (sky >= 0.5) from the mesh. Used when the geometry has a sky map (Mono/Metric models).
textureBOOLEANtrueUse the source image as a base color texture.

Outputs (1)

NameTypeDescription
MESHMESH