Nodes/Comfyui-zhenzhen/Zhenzhen Doubao_Seedance2_0_AssetIdBundle
ComfyUI Node

Zhenzhen Doubao_Seedance2_0_AssetIdBundle

The glue node that wires Seedance 2.0 assets into one bundle

By T8mars·Created 12 months ago·Updated 4 days ago· 724
Zhenzhen Doubao_Seedance2_0_AssetIdBundle
    • asset_bundle
    apikey
    first_frame
    last_frame
    ref_image1
    ref_image2
    ref_image3
    ref_image4
    ref_image5
    ref_image6
    ref_image7
    ref_image8
    ref_image9
    video1
    video2
    video3
    audio1
    audio2
    audio3

    This is a pure plumbing node, and it's honest about it: no prompt, no generation, no flash. Comfly_Doubao_Seedance2_0_AssetIdBundle collects the asset_id strings you got from Comfly_Doubao_Seedance2_0_Asset uploads, arranges them per slot, and emits one asset_bundle string that Comfly_Doubao_Seedance2_0 swallows as a single input. Think of it as the adapter that turns "a bunch of uploaded files" into "the reference set my video call expects."

    The inputs, which are all strings

    Every optional input takes an asset_id from the Asset Upload node - the tooltips say it plainly ("asset_id from Asset Upload"):

    • first_frame / last_frame - the start and end frames.
    • ref_image1 … ref_image9 - up to nine reference images for style/subject grounding.
    • video1 … video3 - reference video clips.
    • audio1 … audio3 - reference audio clips.

    Wire the matching asset_id outputs into the slots you care about. You don't have to fill them all - an empty bundle with only a first frame is a perfectly valid input.

    The output

    One asset_bundle STRING. It's JSON under the hood, built from whatever ids you fed in, and it goes straight into the asset_bundle input on Comfly_Doubao_Seedance2_0. That's the entire job.

    Why bother

    The whole point is that the Seedance 2.0 node's asset_bundle path avoids re-uploading media (and re-paying upload token fees) on every generation. With this bundle, you upload once, then reuse the same reference set across dozens of runs - just re-run the bundle and the video node, not the uploads. If you're doing batch work with a fixed character reference or a signature audio clip, this is the setup that stops the bleeding on fees.

    Install

    Same as the whole pack:

    cd ComfyUI/custom_nodes
    git clone https://github.com/ainewsto/Comfyui_Comfly
    

    Or ComfyUI Manager → "Comfyui_Comfly" → restart. Nothing runs locally and nothing downloads - it's string plumbing, so all you need is the pack installed and the key from ai.comfly.chat in Comflyapi.json.

    Gotchas

    It does exactly nothing on its own - wire it or don't bother. The one real footgun is slot confusion: ref_image1 on the bundle must map to the reference role you intend in the video prompt, and the generation node treats the slots as separate roles, so mixing up which id goes in which slot produces "why is my character wearing the wrong outfit" results. Also, asset ids can go stale if the relay's storage expires, so a bundle that worked last week may need a re-upload of the assets before it works today. Keep the workflow file ("seedance2.0 上传素材ID 多参工作流.json") around as a reference - it shows the intended wiring end to end.

    Categoryzhenzhen/Doubao

    Inputs (18)

    NameTypeDefaultDescription
    apikeyoptSTRING
    first_frameoptSTRINGasset_id from Asset Upload
    last_frameoptSTRINGasset_id from Asset Upload
    ref_image1optSTRINGasset_id from Asset Upload
    ref_image2optSTRINGasset_id from Asset Upload
    ref_image3optSTRINGasset_id from Asset Upload
    ref_image4optSTRINGasset_id from Asset Upload
    ref_image5optSTRINGasset_id from Asset Upload
    ref_image6optSTRINGasset_id from Asset Upload
    ref_image7optSTRINGasset_id from Asset Upload
    ref_image8optSTRINGasset_id from Asset Upload
    ref_image9optSTRINGasset_id from Asset Upload
    video1optSTRINGasset_id from Asset Upload
    video2optSTRINGasset_id from Asset Upload
    video3optSTRINGasset_id from Asset Upload
    audio1optSTRINGasset_id from Asset Upload
    audio2optSTRINGasset_id from Asset Upload
    audio3optSTRINGasset_id from Asset Upload

    Outputs (1)

    NameTypeDescription
    asset_bundleSTRING