ComfyUI Node
Color Wheels (GeN13)
Color grading wheels calibrated against Lightroom Classic (Color Grading panel): shadows, midtones, highlights and global, each with hue, saturation and luminance, plus blending and balance. Fixed values are applied to every frame, so video does not flicker. Drag on a wheel to pick the color (the outer dot turns the hue only), the slider below sets luminance, the eye turns a zone off. Alt + click or double-click a wheel to reset it; right-click > Reset all resets every control. PREVIEW opens a live preview window after the node has run once; chained with Color Grade it shares one window (a node whose output also feeds something else counts as the end of its chain).
Color Wheels (GeN13)
- images
- images
◄enabledtrue►
◄shadow_hue0►
◄shadow_sat0►
◄shadow_lum0►
◄midtone_hue0►
◄midtone_sat0►
◄midtone_lum0►
◄highlight_hue0►
◄highlight_sat0►
◄highlight_lum0►
◄global_hue0►
◄global_sat0►
◄global_lum0►
◄blending50►
◄balance0►
◄cube_name►
◄shadow_ontrue►
◄midtone_ontrue►
◄highlight_ontrue►
◄global_ontrue►
CategoryGeN13/color
Inputs (21)
| Name | Type | Default | Description |
|---|---|---|---|
| images | IMAGE | Images: a still image or video frames; every frame gets the same adjustment. | |
| enabled | BOOLEAN | true | Enabled: BYPASS outputs the images unchanged. |
| shadow_hue | FLOAT | 00–360 | Shadow hue: tint color for shadows in degrees; 0 red, 60 yellow, 120 green, 180 cyan, 240 blue, 300 magenta. |
| shadow_sat | FLOAT | 00–100 | Shadow saturation: strength of the tint on shadows; higher values tint more. 0 is off. |
| shadow_lum | FLOAT | 0-100–100 | Shadow luminance: brightness of shadows; positive values lighten, negative values darken; 0 is unchanged. |
| midtone_hue | FLOAT | 00–360 | Midtone hue: tint color for midtones in degrees; 0 red, 60 yellow, 120 green, 180 cyan, 240 blue, 300 magenta. |
| midtone_sat | FLOAT | 00–100 | Midtone saturation: strength of the tint on midtones; higher values tint more. 0 is off. |
| midtone_lum | FLOAT | 0-100–100 | Midtone luminance: brightness of midtones; positive values lighten, negative values darken; 0 is unchanged. |
| highlight_hue | FLOAT | 00–360 | Highlight hue: tint color for highlights in degrees; 0 red, 60 yellow, 120 green, 180 cyan, 240 blue, 300 magenta. |
| highlight_sat | FLOAT | 00–100 | Highlight saturation: strength of the tint on highlights; higher values tint more. 0 is off. |
| highlight_lum | FLOAT | 0-100–100 | Highlight luminance: brightness of highlights; positive values lighten, negative values darken; 0 is unchanged. |
| global_hue | FLOAT | 00–360 | Global hue: tint color for the whole image in degrees; 0 red, 60 yellow, 120 green, 180 cyan, 240 blue, 300 magenta. |
| global_sat | FLOAT | 00–100 | Global saturation: strength of the tint on the whole image; higher values tint more. 0 is off. |
| global_lum | FLOAT | 0-100–100 | Global luminance: brightness of the whole image; positive values lighten, negative values darken; 0 is unchanged. |
| blending | FLOAT | 500–100 | Blending: overlap between shadows, midtones and highlights; higher values give softer, wider zones. |
| balance | FLOAT | 0-100–100 | Balance: negative values widen the shadow zone, positive values widen the highlight zone; 0 is even. |
| cube_name | STRING | LUT name: leave empty to skip. Saves a .cube of this grade, the same as Color Match. | |
| shadow_onopt | BOOLEAN | true | Shadow on: the eye under the wheel; off skips this zone in the output, its values are kept. |
| midtone_onopt | BOOLEAN | true | Midtone on: the eye under the wheel; off skips this zone in the output, its values are kept. |
| highlight_onopt | BOOLEAN | true | Highlight on: the eye under the wheel; off skips this zone in the output, its values are kept. |
| global_onopt | BOOLEAN | true | Global on: the eye under the wheel; off skips this zone in the output, its values are kept. |
Outputs (1)
| Name | Type | Description |
|---|---|---|
| images | IMAGE | — |