ComfyUI Node
Character Sheet Split
Extract front, rear and portrait panels from one approved sheet. Auto splits the actual input width into thirds; manual uses adjustable boundaries. Outputs are three separate single images, never a batch/list. Auto does not detect shifted panel dividers.
Character Sheet Split
- sheet
- front
- rear
- portrait
- report
◄front_end0.333►
◄rear_end0.667►
◄gutter0.004►
◄modemanual►
Category🌒 Eclipse/ Image
Inputs (5)
| Name | Type | Default | Description |
|---|---|---|---|
| sheet | IMAGE | One approved sheet: front on the left, rear in the center, portrait on the right. This node crops pixels; it does not detect or repair panel contents. | |
| front_end | FLOAT | 0.3330.01–0.98 | Manual mode only: boundary between front and rear, as a fraction of full sheet width. Ignored in auto mode. 0.333333 is one third. Check previews when adjusting. |
| rear_end | FLOAT | 0.6670.02–0.99 | Manual mode only: boundary between rear and portrait as a fraction of sheet width. Ignored in auto mode. Must be greater than front_end. Default is two thirds. |
| gutter | FLOAT | 0.0040–0.09 | Both modes: trim this fraction of full sheet width from each panel's left/right edges to remove divider lines. Set 0 for complete thirds with no pixels discarded; reduce if clothing is near a boundary. |
| modeopt | COMBO | manual | auto: split the actual input image width into three equal parts, ignoring front_end/rear_end. No separate width input is needed. Widths not divisible by three produce panels differing by at most one pixel before gutter trimming. manual: use the saved fractional boundaries for uneven layouts. Defaults to manual to preserve existing crops. |
Outputs (4)
| Name | Type | Description |
|---|---|---|
| front | IMAGE | Single front-view crop. Connect to dataset Pack front. |
| rear | IMAGE | Single rear-view crop. Connect to dataset Pack rear. |
| portrait | IMAGE | Single identity crop. Connect to dataset Pack face, or use the original face reference if this crop lost identity. |
| report | STRING | Pixel boundaries and gutter used. Check previews for clipping; generation may not follow exact thirds. |