ComfyUI Node
Cam Shot Toolkit: Save Meshes (GLB)
A ComfyUI node in CamShotToolkit/io with 6 inputs and 1 output.
Cam Shot Toolkit: Save Meshes (GLB)
- mesh_data
- model
- skeleton
- reference_image
- file_path
◄filename_prefixsam3d/body►
◄riggingauto►
CategoryCamShotToolkit/io
Inputs (6)
| Name | Type | Default | Description |
|---|---|---|---|
| mesh_data | SAM3D_OUTPUT | Mesh data from the SAM3D process node. | |
| filename_prefix | STRING | sam3d/body | Output name under the ComfyUI output folder. Subfolders allowed. |
| rigging | COMBO | auto | auto: armature + skin binding (real weights if available, else auto weights). skeleton_only: armature present but mesh not bound. none: plain meshes. |
| modelopt | SAM3D_MODEL | Optional. Enables extracting the real skin weights / joint hierarchy from the MHR model. | |
| skeletonopt | SKELETON | Optional. Provides the joint parent hierarchy for the armature. | |
| reference_imageopt | IMAGE | Optional. The image the reconstruction came from; used to emit a matching capture camera (FOV from focal length + aspect). |
Outputs (1)
| Name | Type | Description |
|---|---|---|
| file_path | STRING | — |