Nodes/ComfyCollectorNodes/Concept Remap (CCN)
ComfyUI Node

Concept Remap (CCN)

Nudge existing conditioning in concept-direction space. E.g. 'water → fire' shifts all water-influenced regions toward fire, including contextual bleed from attention. Connect prompt_text for precise differential mode, or leave disconnected for approximate cosine mode.

By valkymaera·Created 3 months ago·Updated 4 days ago· 1
Concept Remap (CCN)
  • conditioning
  • clip
  • conditioning
  • prompt_text_out
remappings# source -> target # water -> fire # calm -> chaotic
blend1.00
sharpness1.00
threshold0.000
prompt_text
debugfalse
CategoryCCN/conditioning

Inputs (8)

NameTypeDefaultDescription
conditioningCONDITIONING
clipCLIP
remappingsSTRING# source -> target # water -> fire # calm -> chaotic
blendFLOAT1.00-100–100Overall strength of the concept shift. 1.0 = full direction vector. >1 overshoots. Negative = push away from target.
sharpnessFLOAT1.00-100–100How selectively the effect targets matching positions. 0 = uniform shift everywhere. Higher = concentrated on matching positions. Negative = inverted: affects everything EXCEPT the source concept.
thresholdFLOAT0.000-1–1Minimum influence weight for a position to be affected. 0 = everything eligible. Higher = more selective.
prompt_textoptSTRINGThe original prompt text. When provided, enables differential mode for much more precise concept targeting. Leave disconnected for cosine mode.
debugoptBOOLEANfalsePrint per-concept diagnostics to console

Outputs (2)

NameTypeDescription
conditioningCONDITIONING
prompt_text_outSTRING