ComfyUI Node
Concept Remap (CCN)
Nudge existing conditioning in concept-direction space. E.g. 'water → fire' shifts all water-influenced regions toward fire, including contextual bleed from attention. Connect prompt_text for precise differential mode, or leave disconnected for approximate cosine mode.
Concept Remap (CCN)
- conditioning
- clip
- conditioning
- prompt_text_out
◄remappings# source -> target
# water -> fire
# calm -> chaotic►
◄blend1.00►
◄sharpness1.00►
◄threshold0.000►
◄prompt_text—►
◄debugfalse►
CategoryCCN/conditioning
Inputs (8)
| Name | Type | Default | Description |
|---|---|---|---|
| conditioning | CONDITIONING | — | |
| clip | CLIP | — | |
| remappings | STRING | # source -> target # water -> fire # calm -> chaotic | — |
| blend | FLOAT | 1.00-100–100 | Overall strength of the concept shift. 1.0 = full direction vector. >1 overshoots. Negative = push away from target. |
| sharpness | FLOAT | 1.00-100–100 | How selectively the effect targets matching positions. 0 = uniform shift everywhere. Higher = concentrated on matching positions. Negative = inverted: affects everything EXCEPT the source concept. |
| threshold | FLOAT | 0.000-1–1 | Minimum influence weight for a position to be affected. 0 = everything eligible. Higher = more selective. |
| prompt_textopt | STRING | The original prompt text. When provided, enables differential mode for much more precise concept targeting. Leave disconnected for cosine mode. | |
| debugopt | BOOLEAN | false | Print per-concept diagnostics to console |
Outputs (2)
| Name | Type | Description |
|---|---|---|
| conditioning | CONDITIONING | — |
| prompt_text_out | STRING | — |