Nodes/atlas-camera/Atlas Split Equirect 🌐
ComfyUI Node

Atlas Split Equirect 🌐

A ComfyUI node in Atlas/01 Β· Input & Camera with 7 inputs and 5 outputs.

By mikejamesvfxΒ·Created 2 months agoΒ·Updated about 23 hours agoΒ· 1
Atlas Split Equirect 🌐
  • equirect
  • view
  • exact_view
  • focal_mm
  • all_views
  • report
β—„n_views12β–Ί
β—„fov_deg90β–Ί
β—„size1024β–Ί
β—„view_index0β–Ί
β—„pitch_deg0β–Ί
β—„yaw_offset_deg0β–Ί
CategoryAtlas/01 Β· Input & Camera

Inputs (7)

NameTypeDefaultDescription
equirectIMAGEEquirectangular 360x180 panorama, normally 2:1 (e.g. 4096x2048). One image per run.
n_viewsoptINT121–64Crops around the ring. 12 at 90deg FOV is ComfyUI core's default and gives generous overlap β€” overlap is what lets neighbouring depths agree where they meet.
fov_degoptFLOAT9020–150Horizontal/vertical FOV of each square crop. Wider = fewer views to cover the circle, but more lens distortion for the solver to fit.
sizeoptINT102464–4096Crop side length in pixels.
view_indexoptINT00–63Which view leaves the `view`/`exact_view` outputs. Clamped to n_views-1. `all_views` always carries the batch.
pitch_degoptFLOAT0-80–80Tilt of the whole ring. 0 keeps the horizon level, which is what the ground-plane scale fit wants.
yaw_offset_degoptFLOAT0-360–360Rotate the ring β€” use it to move a seam off your subject.

Outputs (5)

NameTypeDescription
viewIMAGEβ€”
exact_viewSTRINGβ€”
focal_mmFLOATβ€”
all_viewsIMAGEβ€”
reportSTRINGβ€”