Nodes/atlas-camera/Atlas SDXL Inpaint (native) ✨
ComfyUI Node

Atlas SDXL Inpaint (native) ✨

A ComfyUI node in Atlas/07 · Clean Plate & Inpaint with 12 inputs and 2 outputs.

By mikejamesvfx·Created 2 months ago·Updated about 23 hours ago· 1
Atlas SDXL Inpaint (native) ✨
  • image
  • mask
  • image
  • report
checkpointSDXL/sd_xl_base_1.0.safetensors
positive_prompthigh detail, coherent architecture
negative_promptblurry, warped, duplicate, text
seed0
steps30
cfg5.5
denoise0.85
grow_mask_by8
max_side0
preserve_perspectivetrue
CategoryAtlas/07 · Clean Plate & Inpaint

Inputs (12)

NameTypeDefaultDescription
imageIMAGE
maskMASK
checkpointSTRINGSDXL/sd_xl_base_1.0.safetensorsCheckpoint filename in models/checkpoints. Use an SDXL-compatible inpaint/base checkpoint.
positive_promptSTRINGhigh detail, coherent architecture
negative_promptSTRINGblurry, warped, duplicate, text
seedINT00–18446744073709550000
stepsINT301–100
cfgFLOAT5.50–30
denoiseFLOAT0.850–1
grow_mask_byINT80–64
max_sideINT00–4096Downscale the crop to this long edge before SDXL (1024 = SDXL native) and lanczos-upscale the result back. Kills the OOM/tiled-VAE slow path on big crops; inpainted content is generative, so the quality cost is minor. 0 = off.
preserve_perspectiveoptBOOLEANtrueAppend camera-geometry guidance that tells SDXL to continue the source viewpoint, facade angle, foreshortening, and converging lines; negatively conditions straight-on and orthographic facades. Disable for intentionally novel views.

Outputs (2)

NameTypeDescription
imageIMAGE
reportSTRING