Nodes/atlas-camera/Atlas Gravity Override 🎚
ComfyUI Node

Atlas Gravity Override 🎚

A ComfyUI node in Atlas/02 Β· Orient & Scale with 5 inputs and 2 outputs.

By mikejamesvfxΒ·Created 2 months agoΒ·Updated about 23 hours agoΒ· 1
Atlas Gravity Override 🎚
  • solve
  • solve
  • report
β—„pitch_deg0.00β–Ί
β—„roll_deg0.00β–Ί
β—„heading_overridefalseβ–Ί
β—„heading_deg0.00β–Ί
CategoryAtlas/02 Β· Orient & Scale

Inputs (5)

NameTypeDefaultDescription
solveATLAS_SOLVEβ€”
pitch_degoptFLOAT0.00-89–89ABSOLUTE camera pitch: positive = looking DOWN that many degrees below the horizon, negative = up, 0 = level.
roll_degoptFLOAT0.00-180–180ABSOLUTE roll about the view axis (0 = level horizon). Same screen direction as AtlasRollTrim: positive turns the projected scene counter-clockwise.
heading_overrideoptBOOLEANfalseOff preserves solved heading. On uses heading_deg to align the world X/Z grid.
heading_degoptFLOAT0.00-180–180Absolute world heading: 0 faces Atlas -Z; +90 faces +X.

Outputs (2)

NameTypeDescription
solveATLAS_SOLVEβ€”
reportSTRINGβ€”