Nodes/atlas-camera/Atlas Export Nuke Script
ComfyUI Node

Atlas Export Nuke Script

A ComfyUI node in Atlas/10 · Export with 7 inputs and 2 outputs.

By mikejamesvfx·Created 2 months ago·Updated about 23 hours ago· 1
Atlas Export Nuke Script
  • solve
  • output_profile
  • project
  • raw_meta
  • script_path
  • nk_path
output_diratlas_exports
relief_mesh_obj_path
write_redistort_stmaptrue
CategoryAtlas/10 · Export

Inputs (7)

NameTypeDefaultDescription
solveATLAS_SOLVE
output_dirSTRINGatlas_exports
relief_mesh_obj_pathoptSTRINGOptional obj_path output from AtlasExportReliefMesh. When set, the real derived relief mesh is imported (ReadGeo2) and live-projected onto instead of the default flat 40x40m ground card — wire AtlasExportReliefMesh's obj_path here to see real derived geometry in Nuke.
output_profileoptATLAS_OUTPUT_PROFILEOptional OCIO-style output/profile metadata for Read/colorspace annotations.
projectoptATLAS_PROJECTOptional delivery project from AtlasProject — routes this export into the project tree's nuke/ lane and supersedes output_dir.
raw_metaoptATLAS_RAW_METAOptional AtlasLoadRAW result. When the plate was UNDISTORTED on import, this lets the export write the redistort ST map that puts the render back onto the original distorted plate. Without it the export is one-way: everything downstream is rectilinear and nothing can return to camera space.
write_redistort_stmapoptBOOLEANtrueWrite redistort_stmap.exr beside the script when raw_meta shows the plate was undistorted. Float32 by necessity — half float resolves UV to ~0.0005, which is 2.5 px of error on a 5K plate. Expect ~200 MB at full resolution.

Outputs (2)

NameTypeDescription
script_pathSTRING
nk_pathSTRING