ComfyUI Node
Atlas Conditioning Bundle π
A ComfyUI node in Atlas/08 Β· Look & Render with 11 inputs and 9 outputs.
Atlas Conditioning Bundle π
- solve
- source_image
- camera_path
- exclude_mask
- bundle
- projected
- depth_preview
- normal_preview
- flow_preview
- position_preview
- valid
- ghost
- report
βresolution1024βΊ
βhole_dilate_px0βΊ
βlast_n0βΊ
βstride1βΊ
βemit_flowtrueβΊ
βemit_normalstrueβΊ
βemit_positiontrueβΊ
CategoryAtlas/08 Β· Look & Render
Inputs (11)
| Name | Type | Default | Description |
|---|---|---|---|
| solve | ATLAS_SOLVE | A solve carrying serialized projection meshes β run AtlasDeriveProjectionGeometry or clean-plate layers upstream. Without geometry there is nothing to measure and this node refuses. | |
| source_image | IMAGE | The plate. Textures the primary geometry, and sets the baseline the class map is measured against. | |
| camera_pathopt | ATLAS_CAMERA_PATH | The move to measure along. Without one only the solved camera is rendered, which has no flow and no disocclusion by definition. | |
| resolutionopt | INT | 1024256β4096 | Long edge. The rasterizer is pure numpy and O(faces x pixels) PER FRAME, and this renders every frame β keep it moderate on long moves over dense relief meshes, or use stride. |
| hole_dilate_pxopt | INT | 00β64 | Grow the uncovered region before classifying. A z-buffered render leaves one-pixel seams along silhouettes; a few px turns speckle into coherent blobs. Only ever marks MORE as unseen, so it cannot invent coverage. |
| exclude_maskopt | MASK | Region already handled by something other than geometry β sky on a matte or a SkyDome. Excluded pixels are classified LOW_CONFIDENCE and left out of the fractions entirely. | |
| last_nopt | INT | 00β4096 | Measure only the move's last N frames (0 = every frame). The end of a move is where disocclusion peaks. |
| strideopt | INT | 11β64 | Measure every Nth frame. Flow is then computed between the KEPT frames, so its magnitudes are per-stride, not per-source-frame β the report says so. |
| emit_flowopt | BOOLEAN | true | Forward and backward flow, derived from geometry. Costs one back-projection and two projections per frame. |
| emit_normalsopt | BOOLEAN | true | β |
| emit_positionopt | BOOLEAN | true | β |
Outputs (9)
| Name | Type | Description |
|---|---|---|
| bundle | ATLAS_CONDITIONING | β |
| projected | IMAGE | β |
| depth_preview | IMAGE | β |
| normal_preview | IMAGE | β |
| flow_preview | IMAGE | β |
| position_preview | IMAGE | β |
| valid | MASK | β |
| ghost | MASK | β |
| report | STRING | β |