Nodes/ComfyUI-AnimaFlowSwitch/Anima Flow Switch
ComfyUI Node

Anima Flow Switch

One dropdown acts as a master switch for three links at once - model / positive / negative. Mix = use the Anima-mixed model and its positive conditioning. Skip = use the original model plus a normal CLIPTextEncode conditioning, and the Anima branch is not executed at all. When mixing, an empty Anima model falls back to the original model with a console warning, so None is never passed downstream.

By Davonez·Created 9 days ago·Updated 4 days ago· 0
Anima Flow Switch
  • model
  • positive
  • negative
  • anima_model
  • anima_positive
  • anima_negative
  • model
  • positive
  • negative
◄modemix►
CategorySwitch

Inputs (7)

NameTypeDefaultDescription
modeCOMBOmixMix = use the model and conditioning from the Anima branch; Skip = use the original model and never execute the Anima branch.
modeloptMODELOriginal model: not Anima-mixed. Used when skipping.
positiveoptCONDITIONINGOriginal positive conditioning: used when skipping, and as the fallback when the Anima positive is not connected.
negativeoptCONDITIONINGNegative conditioning, shared by both paths (also used when the Anima negative is not connected).
anima_modeloptMODELAnima-mixed model (wire the model output of node 65).
anima_positiveoptCONDITIONINGAnima positive conditioning (wire the base_prompt output of node 65).
anima_negativeoptCONDITIONINGOptional: the Anima branch's own negative conditioning; falls back to negative when not connected.

Outputs (3)

NameTypeDescription
modelMODELModel handed to the sampler: Anima-mixed when mixing, original when skipping.
positiveCONDITIONINGPositive conditioning: from the Anima branch when mixing, original when skipping.
negativeCONDITIONINGNegative conditioning: shared by both paths.